- It will be very superior in all the aspects to the previous version. (Wheelman)
- It will be acclimated in Madrid.
- The city will be the triple of great, which means that not only the center of Madrid will imagine, but also great part of the periphery and the industrial zones. The city include its low bottoms with zones of high level of the dark.
- There will be many more arms available than in the previous version, besides those of the first part will include others like missile launcher, sniper, bats of baseball….
- The control on foot will receive important improvements, will be much more realistic and intuitive. Unlike the first part in Wheelman 2 if we will be able to jump and to climb some walls and even to enlist to vehicles in march.
- Diesel Vin will continue being the protagonist.
- More variety of missions Will be much.
- Five types of secondary mission more than will add to already which habia in the first part.
- The climate will change and even it will rain temporarily and the pedestrians will use an umbrella when this rain takes place.
- We will be able to choose two types of adjustments for the climate, in one the climate have fast variations and in the other the climate will take as much in changing as in the reality (real mode).
- It will use completes version of the Havok.
- Graphically this second part will be better than first. The modeled ones of the pedestrians will be better than those of the first part and the protagonists also will shine modeling far better that in the first part.
- The textures of the highway, the modeled ones of the vehicles, the buildings and other extructuras of the game will be better than in first.
- The load of some textures will be eliminated since in this second part the graphical defects that presented/displayed first will be corrected.
- Framerate also will be improved, more solid and stable although fps will not run to 60.