http://kotaku.com/5520261/ubis...-instruction-manuals
Ubi is getting rid of manuals....
http://kotaku.com/5520261/ubis...-instruction-manuals
Ubi is getting rid of manuals....
http://kotaku.com/5520261/ubis...-instruction-manuals
Ubi is getting rid of manuals....
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Is the grand tradition of colorful video game manuals coming to a close? </div></BLOCKQUOTE>
Colorful?
I can't remember the last non-B&W manual I had.
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Conviction - shortest lasting $30 I ever spent on a game.
[url=http://profile.mygamercard.net/EternalSilent][img]httOriginally posted by oO_ShadowFox_Oo:
Everytime you post it's just one huge facepalm
Actually, this is not a bad thing. They mean digital manuals. As in, the same amount of tutorialling, but the ACTUAL manual is in options or the main menu or whatever.
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ZoomerX_GC:
Good: Less dead trees..
Bad: This means nice long tutorials
Hard to read in game instruction manuals
Neutral: Wait, there was a manual in my game box? I never look at them anyway! LOL </div></BLOCKQUOTE>
Most things made of paper come from tree farms anyway. So there's no real loss of trees. Sorry for going all scientist on you.
Who the F reads manuals anyways? I know i don't.
It has come to my attention, that many people on this forum are making the same mistakes over and over.
Asking the same questions, making the same assumptions and posing with the same issues as when ConViction was in development.
We need to draw from our past experiences. Only then, can we evolve as a community to something greater and more beneficial. Both for ourselves and this franchise.