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After hearing about hero specialization and dynasty weapons I have a simple question about player versus player in this game.
Is it possible to gain an advantage over your opponent before the game starts?
In more detail:
1. Will a player who has gone through the campaign have any possible advantage over a player who has not gone through the campaign?
2. Will a player who plays a excessively amount more then other players have any advantages going in to a game?
As I myself only care about the multiplayer aspect of a game, this is quite important to me.
If anybody could enlighten me on this subject it would be greatly appreciated. Thanks for your time!
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After hearing about hero specialization and dynasty weapons I have a simple question about player versus player in this game.
Is it possible to gain an advantage over your opponent before the game starts?
In more detail:
1. Will a player who has gone through the campaign have any possible advantage over a player who has not gone through the campaign?
2. Will a player who plays a excessively amount more then other players have any advantages going in to a game?
As I myself only care about the multiplayer aspect of a game, this is quite important to me.
If anybody could enlighten me on this subject it would be greatly appreciated. Thanks for your time!
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There is an option when making multiplayer games that enables/disables dynasty bonuses.
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