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I see nothing but the reticule when I try to play the game on 1600x1050 resolution. The next highest resolution works fine but the game kind of looks bad (I see no visual improvement since RS 3) and I would like to try it at max res. I am running Vista on this system, so that may be the reason. Any thoughts?
System Information
------------------
Time of this report: 3/25/2007, 19:18:33
Machine name: MIKE-PC
Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_rtm.061101-2205)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 CPU 6700 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 2046MB RAM
Page File: 784MB used, 3530MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
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DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 2: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
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Card name: NVIDIA GeForce 8800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTX
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0191&SUBSYS_82331043&REV_A2
Display Memory: 1499 MB
Dedicated Memory: 732 MB
Shared Memory: 767 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.0065 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 2/10/2007 10:48:00, 4644864 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-42D1-11CF-B273-38A202C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0191
SubSys ID: 0x82331043
Revision ID: 0x00A2
Revision ID: 0x00A2
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I see nothing but the reticule when I try to play the game on 1600x1050 resolution. The next highest resolution works fine but the game kind of looks bad (I see no visual improvement since RS 3) and I would like to try it at max res. I am running Vista on this system, so that may be the reason. Any thoughts?
System Information
------------------
Time of this report: 3/25/2007, 19:18:33
Machine name: MIKE-PC
Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_rtm.061101-2205)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 CPU 6700 @ 2.66GHz (2 CPUs), ~2.7GHz
Memory: 2046MB RAM
Page File: 784MB used, 3530MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 2: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTX
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0191&SUBSYS_82331043&REV_A2
Display Memory: 1499 MB
Dedicated Memory: 732 MB
Shared Memory: 767 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.0065 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 2/10/2007 10:48:00, 4644864 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-42D1-11CF-B273-38A202C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0191
SubSys ID: 0x82331043
Revision ID: 0x00A2
Revision ID: 0x00A2
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Since the game is a Console Port and there is no Optimization for PC, there is no rhyme or reason with their video resolutions. You can either try one that works or look around the Sticky LEGAL TWEAKS thread to see how you can alliviate some of these problems.
Good Luck
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