On the "Land of Outcasts" map, the yellow sawmill is nonfunctional and can't be captured.
I recommend against playing yellow on this map until 1.3.
On the "Land of Outcasts" map, the yellow sawmill is nonfunctional and can't be captured.
I recommend against playing yellow on this map until 1.3.
On the "Land of Outcasts" map, the yellow sawmill is nonfunctional and can't be captured.
I recommend against playing yellow on this map until 1.3.
Confirmed - I just tested this. Looks like they turned the building around the wrong way, so the entrance is by the wall.
I wonder who tests these maps.![]()
Once upon a time there were Heroes, Heroes everywhere,
Now the time has come again for Heroes to rise again.
Soldier and Official GUNNUT of THE Alderbranchian Army
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by unreal_az:
I wonder who tests these maps.</div></BLOCKQUOTE>
Well, since it’s probably the same ‘testers’ that didn’t notice that they messed up the status bar again, or that didn’t notice the plague tent message for the first aid tent. I’m really not surprised that they didn’t notice the small fact that a sawmill is not facing the right way.
My guess is that they really only test for the big things on the maps while using recourses and creature cheats.
I mean, just look at the War of the Worlds map. There is one place where a stack of monks are standing BEHIND the treasure chests, right by the rock so that you can take the goodies and just leave the monks. There is another place where goodies are guarded by some other creatures... but at the back there is a hole between the trees so that you can pick all the chests and resources and just leave the creature stack.
What I find worse than these ‘little things’ is the fact that the testers don’t see things like the plague tent message for the first aid tent. I mean, you only see that in every battle you have.
Of course, it’s possible that there they simply give themselves a lot of creatures with some cheat to see if the battle actually works, and therefore they never see the first aid message. Since the ‘the first aid tent waits’ message does work.
So, I think that they do test their maps, but that they only test with cheats. Give themselves a lot of resources and creatures to see if the map works all in all. But they don’t actually play the map from start to finish without cheats. Because if they did do that they would notice the sawmill, and the first aid tent message, and the status bar, and...
H.W.
The real intelligence of mankind is not measured in IQ, but in the results of actions taken.