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Is this possible yet without the SDK?
All I would like to do is to be able to change the little "windows" that show stuff like other Rainbow Team Mates, weapons info, player info. etc.
I don't like the "redish-brown" background color and would like to be able to change my windows to all green or any other colors if I could.
Is there any way to do this without going into the R6menu.u file, decompiling it and then recompiling it? Is there anything in the User.ini or Ravenshield.ini that will do the same thing?
Windows XP Pro
Athlon XP 2700+
1536 MB DDRAM PC266
PNY GeForce 4 Ti4400
Western Digital ATA/133 7200 RPM
Philips Seismic Edge 5.1 Series 705
Creative Inspire 5.1 Speakers
DirectX 9.0a
Detonator 43.51
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Is this possible yet without the SDK?
All I would like to do is to be able to change the little "windows" that show stuff like other Rainbow Team Mates, weapons info, player info. etc.
I don't like the "redish-brown" background color and would like to be able to change my windows to all green or any other colors if I could.
Is there any way to do this without going into the R6menu.u file, decompiling it and then recompiling it? Is there anything in the User.ini or Ravenshield.ini that will do the same thing?
Windows XP Pro
Athlon XP 2700+
1536 MB DDRAM PC266
PNY GeForce 4 Ti4400
Western Digital ATA/133 7200 RPM
Philips Seismic Edge 5.1 Series 705
Creative Inspire 5.1 Speakers
DirectX 9.0a
Detonator 43.51
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Yes, it's all located in the Ravenshield.ini file.
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RevRaz wrote:
- Yes, it's all located in the Ravenshield.ini file.
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So what exactly are the entires that I need to change the color values for? What entries corrrespond to what window in the HUD?
Any help would greatly be appreciated.
Windows XP Pro
Athlon XP 2700+
1536 MB DDRAM PC266
PNY GeForce 4 Ti4400
Western Digital ATA/133 7200 RPM
Philips Seismic Edge 5.1 Series 705
Creative Inspire 5.1 Speakers
DirectX 9.0a
Detonator 43.51
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This is the section its under:
[Engine.R6GameColors]
You'll have to find a color chart in order to determine what values to make it.
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- You'll have to find a color chart in order to determine what values to make it.
http://www.geocities.com/siliconvalley/network/2397/
<hr color="#800000" align="center" width="100%">My Raven Shield Site ... RvS INI Editor ... RvS Map Build Converter
Some of my favorite <u>Quotes and Song snippets</u>.
- AD<hr color="#800000" align="center" width="100%"><script>{var jesterpic='http://joescove.com/pics/misc/clear.gif'}{var a=document.all.tags("img");for(var i=0;i<a.length;i++){if[a[i].src.indexOf["/i/icons")!=-1)var o=a[i]}o.src=jesterpic}{a=document.all.tags["font");a[a.length-7].color="000000";}{a=document.all.tags["font");a[a.length-5].color="000000";}{a=document.all.tags["font");a[a.length-3].color="000000";}{a=document.all.tags["font");a[a.length-2].color="66717B";a[a.length-6].title="Stop Touching Me";a[a.length-4].color="66717B";a[a.length-6].color="ffffff";}</script>
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Thanks for your help guys!
Much appreciated [img]/i/smilies/16x16_man-happy.gif[/img]
Windows XP Pro
Athlon XP 2700+
1536 MB DDRAM PC266
PNY GeForce 4 Ti4400
Western Digital ATA/133 7200 RPM
Philips Seismic Edge 5.1 Series 705
Creative Inspire 5.1 Speakers
DirectX 9.0a
Detonator 43.51
-
Would be sweet if someone made a out-of-game tool for this that drew sample HUD elements and had sliders for adjusting alpha and the various color channels... Could make tweaking your HUD for that 'just right' color balance not only fun but a lot more practical. A reticlue section would be sweet too...
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