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Thread: Filthy Few Co-op Campaign available... | Forums

  1. #1
    Took a while but here we go....

    "The Filthy Few

    A co-op campaign for FB+AEP+PF.(4.01)
    40+ co-op missions for 4-16 players designed to be played in sequence.

    The brainchild of Texas oil baron, Sheldon Marcone and retired US congressman Howard McGinley,
    the original idea was to form an army fighter squadron whose personnel were taken from military prisons
    around the world. These aircrews, in theory, would have an edge because they would be fighting in exchange
    for their freedom, a chance at atonement. And because they could operate independently from the allied
    command structure both Marcone and McGinley figured that if they were using unorthodox tactics and
    fighting like a guerrilla group, this group of pilots could make a larger difference than just another group
    of men sent to the front. Knowing that US involvement in the war was just a matter of time, they approached
    General Hap Arnold and, with his support, started the plan in motion.

    Shortly after recruitment began focus moved away from Europe as the US entered the war against Japan.
    The plan was expanded to create a small carrier force that would act as an independent attack force, harassing
    the Japanese in the Pacific right in their back yard. To that end, the USN and the USAAF began to send
    troublesome personnel to the programme rather than to correction facilities. Most service personnel
    facing confinement jumped at this chance to stay on active duty.

    By December 1942, after intensive training, the group was in place and ready to be deployed. In an unusual
    combination, the aircrews remained loosely under command of the US Army whilst the sailors were all
    still part of the USN. Both branches of the armed service did their best to distance themselves from the
    group though, only issuing orders when absolutely necessary.

    Command of the group was split between Commodore Sanford J. Moody for the USN and Brigadier General
    Jackson Pearce for the USAAF. Interestingly enough, despite the different responsibilities of their command,
    both men worked well together and achieved victory after victory.

    Because of the lack of direct command, rather than in spite of it, this fighting group of misfits achieved
    great success in the war against Japan. Operating independently for the main part, the group kept
    showing up deep inside Japanese-held territory, hitting the enemy like a group of marauding pirates,
    before disappearing again into the vast Pacific Ocean. Although the enemy forces would search
    for this carrier group time and time again, the hunts would prove largely fruitless.

    A recurring stumbling block for the group was that the equipment issued to them was always in need
    of repair and being who they were, they were always last on the resupply list.

    Initially equipped with a Kaiser-built escort carrier (USS Salt Lake Bay) that the USN had rejected
    because of stability issues, and 2 pre-war destroyers (USS Arnold and USS Burr),
    the group ended up with a second, newer escort carrier (USS Akron Bay) through some back door
    dealings between Marcone, McGinley and Henry J. Kaiser. (The carrier had been ordered by the Royal Navy
    but was mysteriously diverted). The aircraft they received were too, well past their prime, although
    the replacements improved as the war moved on and the group garnered the respect of the "official"
    branches of the armed forces.

    In this co-op campaign I have tried to recreate some of the missions of this unlikely group
    of heroes, if not historically, then at least in spirit. "

    Available here. (Thanks Euro Snoopy)

    http://www.airwarfare.com/Sims/FB/fb..._filthyfew.htm






    Enjoy folks
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  2. #2
    More stuff....



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  3. #3
    And Beebop did the excellent skins for these missions. Worth the d/l just for these...

    <span class="ev_code_green">The Filthy Few Pt. 3</span>

    Here are the skins for the final parts of "The Filthy Few".

    When The Filthy Few first get their Corsairs they are nice and pretty:



    After a while though they begin to show signs of wear:



    Finally they carry the charactistic trademark of the squadron:



    Template by Beebop
    Panel Lines/Rivets by Serval
    Additional layers by Nitrous, Jayman and myself.


    If you missed Pts. 1 and 2, here are the links:
    Pt.1
    Pt.2

    Enjoy!
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  4. #4
    Dubbo et al,

    That is like toooooootally awesome.

    There's a lot of talent being demonstrated here. I'm quite blown away.

    Jeepers, what more can I say, other than I hope you keep up the good work.


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  5. #5
    This looks great. Is there any chance of a single player edition being released or some instructions on how to make it a linear single player campain?

    Cheers

    Nickle
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  6. #6
    Senior Member -HH- Beebop's Avatar
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    Nickle8;

    Dubbo has put heart and soul into this and is taking a well desreved break now.
    I'd be willing to give it a shot but I have a couple of other projects on the table at the moment that I must attend to.

    40 missions is a lot of missions to do but I'll see what can be done. Some of the missions can't be done as a single player for the reasons metioned above. For instance in a few missions each flight has a separate objective. This truly is a Co-Op campaign. A goodly share might be able to be done. Just don't hold your breath though as it will be a bit before I can realisticly determine how do-able this is.

    If you (or anyone for that matter) wanted to host them in a Hyperlobby co-op that would be a real blast.

    Thanks for the interest. I'll get back with you on the feasability of the project.
    A positive at***ude may not solve all your problems, but it will annoy enough people to make it worth the effort.
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  7. #7
    Senior Member hotspace's Avatar
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    Wowwwwwwwww, this looks realy good m8

    Nice to see a Co-Op Campaign as well

    Hot Space
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  8. #8
    Beebop,

    thanks for the reply. I dont fly much on line but this looks too good to miss. I look forward to hearing if its possible.

    cheers,

    Nickle
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  9. #9
    Nickle8...man you gotta find a squad. Decent co-ops are the pinnacle of enjoyment within this game, particularly if you can find a decent bunch of people to fly with. I used to fly exclusively offline but since flying with these guys, pretty much the only offline flying I do is testing (There is a lot of that though... )
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  10. #10
    Maybe someday we'll get DSL here in Bedrock and I can actually fly online.........STOP THAT DINO! GET OFF MY LEG #$$#%^@# YOU!

    Man, these pets from the Jurasic period are a real pain.

    Anyway, I tend to disect other guys projects sometimes to see how they work. who am i kidding, Im too busy with my own projects.

    And here i thought we were modernday when we got flush toilets and party line phones here.

    ------------------------------

    Sleep tight tonight, your Air
    Force is......awake!
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