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Thread: EMP -> SCCT BETA ?! | Forums

  1. #1
    well after reading about the new spy gun...i was thinking, seeing as puttling out wapen + shooting will make noise, why not add a EMP do it? like in singleplayer, this way spies can disable lasers without making noise ... also it would be cool to have the turn hand thingy, where he goes into wapen mode with his right hand, but like in CT u can switch over to the other hand...

    PS: Dunno if im the only 1 but, WHERE THE HELL IS THE F12 QUICK EXIT?!

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  2. #2
    yeah i'd like it to be like this: it's a gadget, takes 1 slot, you can shoot the emp with your gun, no noise but it takes away all of your shocker battery, and the battery would have to be full (like camo suit). And the range is limited to like 3 meters or so. You could disable the merc hud with it but it would come back in about 5-15 seconds. that would be cool and i think the hand changing thingie should be in too. the f12 quick exit should be there too but you should be able to use it even in lobby.


    Get your own [u
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  3. #3
    Agreed, by all just for 1, taking ALL of the sticky shocker energy, just let it be useable like camo, it will draw energy if u leave it on!

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  4. #4
    Yup Yup Yup
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  5. #5

    Join Date
    Jul 2004
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    5,040
    More useful in SCPT than SCCT.

    Both maps have very few passive defenses, and the mercs would still get the "security failure" message.
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  6. #6
    true, but sitll i would like it
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  7. #7
    well this means they can bring back the laser/alarms ^^

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  8. #8
    Good idea GENIUS then no sound will be made! COOL. It should drain as much as 2-3 shots of SS in the battery.
    "With his silence, he passes the judgement over them"
    "with your feverish signs of force
    I'll make them and yourself to believe that he still retains his full power"
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  9. #9
    Hmm, I don't know what to say. Sounds kinda good idea. If I got it right from your ideas it should be like this?
    - it would be like the second mode of the pistol in SP game
    - you would have to target and hold your mouse 2 pressed for like 5-8 seconds to get a cam/laser disabled
    - it would consume the weapon enegry
    - you could point merc with it and it would disable the hud for a while

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  10. #10
    that's why it should take away all the energy, because the spies would disable the mercs hud all the time, and the emp would be one wave and spread to all directions and could be seen with EMF, tell me what you think of this


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