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Thread: 1945...barely made it home | Forums

  1. #1
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    So trying to make it to the end with a Salmon Class.June 1945....attack another convoy, hit two ships, sink one heavy, other moved along but listing.

    Took a severe depth charging, at one point entire aft torpedo room and engine rooms were flooded, was hell trying to keep from going down.Managed to repair bulkheads, pump out water, stabilize boat and escape after 9 hours (game time)

    A check showed I was in no shape to continue patrol....Bow dive planes transmission destroyed, forward batteries destroyed, all four bow tubes destroyed.Starboard port shaft destroyed, two of four after tubes destroyed.Electrics and disels heavily damaged but repairable, took a real beating from the Akizuki, and two subchasers in calm seas.


    Made my way for Tsugaru Strait and home.Things that could be repaired were repaired.I made contact with a lone Horai Maru transport...figured I'd use my two bow tubes to take her out and if needed use deck gun to finish her off.Too important a ship to let her go, if she was escorted would pass but too tempting.

    Fired Mark 18 from tube 6 and the "cutie" homing torpedo from tube 8.The cutie failed to lock on to the Maru's prop sound but the Mark 18 hit it dead center...slowed it down but it kept going.So ordered battle surface.Popped up and opened fire.

    An unexpected volley of automatic gun fire came from the Horai Maru and it was very accurate, these transports are usually defenseless due to their inaccurate gunfire, not this one.My sub was being peppered left and right with auto fire, but my guns were scoring man hits on them.

    Them came reports of casualties...The Ensign(gunnery officer) was wounded badly, two petty officers KIA.

    I coutinued pouring on with the twin 20 gun on the forward platform, and hit some of the Maru's gunners, stopping some of their fire.Then more report of casualties and noticed they were now causing hull damage.I ordered crash dive and cleared the deck.Working aft tubes were almost reloaded, would move in with little battery power and finish her off with torpedos.

    As i prepared to do this, a huge explosion and the Maru began to sink.

    I lost two Chief Petty Officers and 5 1st Class Petty Officers to the gunfire.The Ensign recovered from his injuries.

    Nasty surprise the Horai Gave me, in past versions of TMO they were easy targets on surface, guess those days are over.
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  2. #2
    Doe's the 20 take out the gunners now in 1.8

    I wouldn't go back out. If you do just stay dived until war ends. When I brought my boat in damaged in May of 45, I was told I could retire with my good name intact or take another boat......I should've retired....I didn't see Hiroshima get bombed, but I sure got bombed...dead.

    Yehaw..
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  3. #3
    Senior Member
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    yea it took a few of them out, they stopped firing after i strafed them and never fired again.Others kept on firing though, really wish your crew would fire the AA guns at other ships, could really throw some fire at them.

    Well my next patrol begins on August 6 so war will prob be over before I make it to any areas where the Japanese are but if I could I would keep on fighting, but really can tell I am in an obsolete boat this late in the war.Surface speed is low, doesnt handle as well submerged,, can't dive as deep or fast.Only eight tubes, lower number of torpedos etc.

    I really caught it last patrol, thought it was over but luckily had lot of skilled chiefs and PO's to put on the DC party, they repaired bulkheads fairly fast and pumped enough water so could stablize boat.

    I was just shocked when the Horai Mary put som much heavy and accurate auto fire on me, in 1.7 they are usually easy targets.
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  4. #4
    I ran into one merchant like that, but can't remember the name. It just tore my arse to pieces, I had to run and dive before I died.

    Think I read he increased the power of the 20 and 40, I just didn't think about it.

    I did read where he made all the hull values the same for the prewar and thick skinned boat.
    Why my Gar goes as deep as a Gato.

    June, '09, July, '09
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  5. #5
    I did read where he made all the hull values the same for the prewar and thick skinned boat.
    Why my Gar goes as deep as a Gato.
    In TMO 1.8 (still a beta), i normalized the crush depth of Porpoise, salmon, and sargo. If i recall correctly, the tambor/gar lays between those those, and a gato. I do not recall making the gar go as deep as a gato. Which in turn, cannot go as deep as a balao. At least, not as deep and survive.

    For me, burnout is always one step away.
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  6. #6
    Well, haven't tested the Gato yet, but a Gar will go 600ft and survive..with no damage.

    Readme
    "- prewar boats porpoise, salmon, and sargo now all crush at the same depth. Pclass and salmon were brought up to match the sargo. I decided to use one "hull rating" for all of these boats since they came from about the same era in sub design.

    - all thick skinned boats now crush at the same depth. Balao recieved a small increase to match the tench (again, both were of the same hull design, only difference was in internal layout)"

    What do you mean..all thick skinned boats have the same crush depth? Obvious the Gar doesn't function as a Salmom. Seemed like a Salmon imploded at somewhere between 500 and 550ft. I assume 500ft is the line of no return, just started getting damages after that.

    June, '09, July, '09
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  7. #7
    Well, haven't tested the Gato yet, but a Gar will go 600ft and survive..with no damage
    That shouldn't be happening. At all. Guess i'll have to double check that. A gato will crush just shy of 600 feet, let alone a gar.

    What do you mean..all thick skinned boats have the same crush depth?
    A thick skinned boat is a boat with a high tensil steel pressure hull. Or in othewords, a balao and Tench. Originally i made the tench go a bit deeper then a balao in order to distinguish it from the balao. In reality, the major difference between the two, was internal layout. So after some thought, i decided to normalize the crush depth between these two boats.

    For me, burnout is always one step away.
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  8. #8
    To be fair to your mod, cuz I am running RSRD and a few others I tested again in a Gar.

    With beta only, I went down to 540 ft and pulled to scope depth no damage.

    Somewhere around 570....that was it....Guess the line is 550?

    June, '09, July, '09
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  9. #9
    Originally posted by Armistead45:
    To be fair to your mod, cuz I am running RSRD and a few others I tested again in a Gar.

    With beta only, I went down to 540 ft and pulled to scope depth no damage.

    Somewhere around 570....that was it....Guess the line is 550?
    Tried again, made it to 560, ran TC for awhile and did fine...Somewhere around 565 it blew.

    June, '09, July, '09
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  10. #10
    That sounds about right.

    For me, burnout is always one step away.
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