Hi guys,
My problem is a bit strange,
I am having massive FPS drops when a land part is within my view.
Let me clarify a bit,even with perfect settings with water=2 and effects=2 @1280x1024 4xAA and 48 ai planes in coral sea game is smooth,no huge fps drop...but when i fly over mountains islands etc. fps drops dramatically.
I am having this problem even with low settings,like textqual=1, sounds off low resolution without AA.
1 vs. 1 dogfight in crimera,average fps above land:10-20,average fps above water:60-40.
I am absolutely sure my problem is about some setting about land quality i've tried lowering following settings but no luck so far
texqual,texmipfilter,texlandqual,landdetails.
I remember playing this game smoothly a few months ago with my pc but after uninstall/reinstall this drops started.
Thx in advance
PC specs: p4 2.8d,2GB ,Palit 7600GS,no OC.
my conf.ini:
[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
P.S:i am constantly changing these settings



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