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Thread: .INIs - add frags 'N mags | Forums

  1. #1
    FYI the latest patch (v1.05) did not affect the .INIs - if you adjusted them they were not affected

    also i noticed no PB conflicts atm (hosting only - i dont join others when i host my own)


    ive been playing around with the .INIs and found i can edit my server to give us more frags and mags at start...those that play on it like having 7 mags and 6 frags at the start of the missions - also i took away the unlimited ammo for pistols - 4 mags now

    also played with the silencers and noticed when i added them to the glock, desert eagle, m40a1, and scout tactical they still loud and missing the texture with the silencer equiped - thought it was odd we could change it but they are not displayed...still gotta test these out

    i havent gone further to see if the tangos could still hear the default sound or a silenced sound though...but the damage modifier for the silencer equipted is there (.8 and .7)

    im still looking to get 6-8 player Co-Ops but no luck there

    im also still looking for getting all the gagets in Co-Op like gas, gps, and such...still cant find it (guessing its built into the core somewhere)

    Download the R6:V Co-Op Frag 'N Mag (with a backup for those that forget too...lol)

    remember PB may kick/ban for these edits when it goes live...its a server mod...i can join other servers with my edits but they are not effective...just if the host has them edited do other players get the extra equipment - i did not change the round count or weapon stats

    i may try high cap mags for the rifles now

    Originally posted by OFPN_Shadow:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dfmafia:
    i took away the unlimited ammo for pistols - 8 mags now
    Can you please explain where you did this?
    I'm looking to put a mag-limit to the handgun mags for SP-play. </div></BLOCKQUOTE>

    KellerWeaponsConfig.ini

    look for lines:
    The latest patch (v1.05) did not change the .ini files

    again this adds:
    6 frags, smoke, incen...
    7 primary mags
    4 pistol mags
    11 sniper rifle mags
    4 machine gun mags


    below is the MK23 modifiers KellerWeaponsConfig.ini:

    m_iNormalMagSize=12
    m_iHighCapacityMagSize=15
    m_iDefaultAmmunitionNormal=200
    m_iDefaultAmmunitionVeteran=200
    m_iDefaultAmmunitionElite=60
    m_iDefaultAmmunitionMP=200
    m_iMaxAmmunitionNormal=200
    m_iMaxAmmunitionVeteran=160
    m_iMaxAmmunitionElite=120
    m_iMaxAmmunitionMP=200
    m_bUnlimitedAmmo=false

    DefaultAmmunition is starting round count
    MaxAmmunition is how much you can pick up

    Normal is normal and Elite is realistic (Co-Op and SP)

    MP is for adversial

    to add more or less all you have to do is get the round count (NormalMagSize) here its 12 rounds per magazine...so say you want 8 mags you take 12x8=96 you enter 96 m_iDefaultAmmunitionElite=96 - now you have 8 mags at the start of every round

    if you want unlimited ammo or limited ammo (dont know why but here it is)

    m_bUnlimitedAmmo=false

    false is limted ammo - true is unlimited ammo

    for frags and such KellerGadgetsConfig.ini

    m_iMaxAmmoNormal=6
    m_iMaxAmmoVeteran=3
    m_iMaxAmmoElite=6
    m_iMaxAmmoMP=3


    ***Edit - Updated Link and Patch Indicators
    Don't Get ****** At Me. If I Didn't Point Out The Obvious, Someone Else Would.
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  2. #2
    my server is up now if you would like to check it out
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  3. #3
    i see that you have been messing around in there. but another thing is . what is the name of your server? and what it is set to? like coop terro hunt or coop story etc... is it dedicated or not? and what do you have your frags set at? like the amount of them on each?<div class="ev_tpc_signature">




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  4. #4

    Join Date
    Feb 2003
    Posts
    516
    i think the reason that u can't carry 6 frags be default is cuz nades will be over-used and ruin the balance.
    i cant tell from experience but i think that what u did there will ruin the game.

    u can tell better than me if that happenes...
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  5. #5
    Originally posted by scavenger67:
    i see that you have been messing around in there. but another thing is . what is the name of your server? and what it is set to? like coop terro hunt or coop story etc... is it dedicated or not? and what do you have your frags set at? like the amount of them on each?
    ALL THE INFO ON THE SERVER YOU NEED

    Originally posted by topeira:
    i think the reason that u can't carry 6 frags be default is cuz nades will be over-used and ruin the balance.
    i cant tell from experience but i think that what u did there will ruin the game.

    u can tell better than me if that happenes...
    its co-op where the extra frags and mags do not make it an "I WIN" button...you dont have to worry much about having to run out of ammo - ive seen players die on purpose just to spawn fully loaded...this will almost eliminate that (kinda dumb in my view though)

    i did not edit anything for adversial though...if you know what to look for you can do that as well - i dont play it so i left it at default - i just edited the SP and Co-Op (they use the same variables)
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  6. #6
    It is not a bannable offense if it is server side as I am pretty sure PB don't check to see if the server it is running on is hacking!

    I know people who ran their Coop RVS server for quite some time with 50 smokes and 50 frags. They had it setup on Vegas with 3 frags and 3 incendiary for awhile because at the start, people didn't know spawn points and common cover-mode spots, so they didn't use them unless they KNEW someone was there. But, now we've noticed as people get to know the maps and locations better, the frags and incendiaries are getting thrown a bit more often at the beggining of a round in an attempt to get a few easy kills. So, this mod is great for Coop (in my opinion),but as for adversarial, it kinda gets old having a frag waiting on you when you open a door.
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  7. #7
    I know 50 smokes and 50 frags may seem a bit much for RVS coop, but, when your also up against 120+ tango's on a single map set on elite setting, they come in quite handy.
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  8. #8
    Originally posted by xxkangolxx:
    It is not a bannable offense if it is server side as I am pretty sure PB don't check to see if the server it is running on is hacking!

    I know people who ran their Coop RVS server for quite some time with 50 smokes and 50 frags. They had it setup on Vegas with 3 frags and 3 incendiary for awhile because at the start, people didn't know spawn points and common cover-mode spots, so they didn't use them unless they KNEW someone was there. But, now we've noticed as people get to know the maps and locations better, the frags and incendiaries are getting thrown a bit more often at the beggining of a round in an attempt to get a few easy kills. So, this mod is great for Coop (in my opinion),but as for adversarial, it kinda gets old having a frag waiting on you when you open a door.
    yeah i know the Co-Op Story maps very well and usually get double the kills than the closest to me...im not bragging, i just know when and where to hit them to maximize kills and get through quick...

    there is a reason i only did it for Co-Op...imo it was needed more than adversial since Co-Op is a bit slower paced where players enjoy making a plan and working together to sucessfully complete it with no deaths - yeah i know adversial is the same but to me its not the same "feeling"

    if someone likes what they see they too can edit adversial equipment to their needs
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  9. #9
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  10. #10
    sry, i dont understand your problem now.

    you can modify your ini files and get 99frags, change weapon settings, more power, lower spread... or WHAT YOU WANT. think kan make weapon - one shoot all fall down.

    these settings in ini work primary in SP game.
    second it will work in YOUR hosted game.

    these settings will NOT work on client game, on an connected game. if you are connect to an server you will always get settings from server !

    so if server says (in THESE ini file) we have to get 99 frags, all will get 99 frags, and these is surely ok for PB.

    so questions ?
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