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Thread: "We're really focused on immersion" | Forums

  1. #11
    Senior Member Staticks's Avatar
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    Originally posted by TheKpow:
    "We want you to feel like you're in the game."

    How to make this true:
    -You can't lean in real life.
    -You can't prone in real life.
    -You fix any car by tightening a bolt.
    -You can't shoot civilians in real life.

    What did I miss?
    -You can't roll.
    -You can't lie on your back.
    -You can't pick your nose.
    -You can't take a leak.
    -You can't wipe your bunghole.

    Oh wait, NO videogames out there let you do all these things. I guess there's no game out there that can possibly meet our standards of "immersive," then.

    Protip: It's a VIDEOGAME.
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  2. #12
    Originally posted by Muffin_man_XD:
    If you need lean and prone to be stealthy then I guess you aren't as stealthy as you think you are.

    If you want realism, try leaning around a corner and firing a .30 cal+ gun and remaining leaned without falling from recoil.
    You can't mean that? I can fire my 45 glock leaning against a wall/corner with no issues whatsoever.. now a rifle cartridge maybe I plant one foot back, a machine gun.. thats a different story obviously.
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  3. #13
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    Originally posted by Muffin_man_XD:
    If you need lean and prone to be stealthy then I guess you aren't as stealthy as you think you are.

    <span class="ev_code_RED">By all means, explain this to us mere mortals please. I want to see you embarrass yourself even further.</span>

    If you want realism, try leaning around a corner and firing a .30 cal+ gun and remaining leaned without falling from recoil.

    And think about it, you go prone in the grass and you can't see.

    You can still be tactical and stealthy without these features so I don't see a reason for them in the first place.
    Again, learn to read what people are saying before typing nonsense to get your point across.

    Why would you lean? to protect the most part of your body as possible and avoid being wounded or kill instantly... that's why!

    Again, if the whole map was made out of tall grass, there would be no need for prone, but again... IT IS NOT!!!



    Originally posted by lego94:
    yes of course lets add prone it will double the the campaign from 50 to 100. i dont think so. it makes it harder if you dont have lean because you have to keep moving you can't just hind behind a object and shoot everyone. im sure you are here to be negative about the game want2snipe thats all i ever see you do.
    And what, exactly, of all things positive are you bringing to the table? At the very least, I am stating my views (as negative as they are) based on the truth we have seen from UBI as of the last few years. If by saying that you love the game sight unseen is your way to help... are you really doing so?
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  4. #14
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    jesus christ STFU about prone and leaning

    85 percent of the game is going to be spent in tall grass anyway , why the hell would you need it?

    You should be more worried about real issues such as the limiting of vehicles and gametypes

    not stupid **** like laying down on the ground and leaning
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  5. #15
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    Originally posted by Want2Snipe:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by KingDustero:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TheKpow:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Rico760:
    NO POINT IN LEANING IF THIS ISNT A GAME IN THE CITY OR SOMETHING. its in an open enviornement...what you gonna do?lean behind grass?



    No point in prone..its pointless

    this isnt battlefield you dont need to fix a car with a power tool
    Okay, in the videos, after driving around in the grass, jungle, etc. you walk up to a village. You can lean around a building, you can prone under a table, especially if you don't want to play like Rambo. And just because YOU don't want to play this way, doesn't mean nobody else does. Games like STALKER and UT2004 have tons of extra keys for different things that not everyone will use.

    Oh, and 360/PS3, I don't even care. They never have lean. </div></BLOCKQUOTE>

    <span class="ev_code_BLUE">Just because you want to be able to use prone doesn't everybody else does I really don't care that there isn't any prone. You want to crawl under a table? How much can that accomplise? The only tables I've seen are inside buildings. You can just go around tehm. Also I don't see how much leaning can change the game. Also Socom Confrontation has leaning and prone in it, so if you have a PS3, get that.</span> </div></BLOCKQUOTE>

    Some of you guys need to live and let live and finish reading what someone is saying before you rant and type what ever point you want to make.

    He clearly said, and I quote... "Games like STALKER and UT2004 <span class="ev_code_YELLOW">have tons of extra keys for different things</span> that not everyone will use."

    It is all about OPTIONS, some want it and some don't, OPTIONS, I like lean and prone, you don't... OPTIONS.

    If the WHOLE MAP was full of tall grass, surely there would be no point for prone but this is not so, unless of course, you have not watched some of the clips out there. There will be Villages, hence, the need for lean. If we had the OPTION of using this, the game could be 100 hours instead of 50 hours... you never thought of this didn't you! </div></BLOCKQUOTE>

    <span class="ev_code_BLUE">How could leaning and proning double the amount of gameplay hours? That's just plain stupid. Anyways, you should learn how to read. I said if you want leaning and proning get Socom Confrontation. I myself am not a PC gamer. I hate PCs. I've been a console gamer my whole life and I will always be a console gamer. I'm into competative online play and PCs aren't that good for online play, so I go for XBL and PSN.</span>
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  6. #16
    Come on guys, he has a point. Prone and lean were very useful in Far Cry 1 and all they do is add to the game. They're certainly not necessary, but it's something that a lot of people liked in the first game and it's not unreasonable to want these things to be in the sequel.

    And this

    Originally posted by KingDustero:
    I'm into competative online play and PCs aren't that good for online play, so I go for XBL and PSN.
    is just crazy talk, no matter how you look at it.
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  7. #17
    immersion != realism
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  8. #18
    i prefer not to lean or prone in real life, for me its either stand up walk or sit down, because it does your knees & back in lol

    anyway

    I Think they have "done good" for immersion? for instance= vehicle movements are the way they should be not like some games where you get out of a vehicle coz its about to explode and you appear to the right (even though you were looking to the left) and get shot or blown to pieces coz you were not ready!

    If you get hurt you have to either pull out a piece of shrapnel or relocate a dislocated arm!

    Fire actually burns you unlike some games where its just there to look good!

    Last and Final one which i think is another great example of immersion in Far Cry 2, Doors open by there handles instead of looking like you headbutt them!

    I don't understand people who are satisfied with ordinary pop music
    They just listen to whatever radio stations decide they should like
    Followed by an overkill of ring tone comm
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  9. #19
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    The developers didn't just one day decide, "I'm not going to put lean or prone in that game." There's a reason.
    And comparing Far Cry 2 to other realistic games, I'd say it's really good. Have you ever seen any other game with this type of fire, wind, ripping out shrapnel, stopping to fix your vehicle, weapons degrading?
    Don't forget to draw the line between realism and fun. Keep in mind it's a game to entertain us, you want real? Become a mercenary and get a contract in Africa.

    I'm in the Army Reserves and I can assure you, that leaning is rarely used in urban combat. During my training of urban combat I worked in a fire team of 9, 2 squads and a leader. I can't recall me leaning around corners because you move as a team and fire as a team. Being the rifleman of the squad, the only soldier to go prone was our automatic rifleman, and he only went prone to suppress for a lengthy time or to take out targets for a long time. I never leaned, if I was to surpress, I usually had a partner and we were either in the open or crouching behind cover. You only ever lean around building corners, and by doing that you're stopping the movement of the rest of your squad.
    "If it bleeds, we can kill it."
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  10. #20
    Originally posted by TheKpow:
    "We want you to feel like you're in the game."

    How to make this true:
    -You can't lean in real life.
    -You can't prone in real life.
    -You fix any car by tightening a bolt.
    -You can't shoot civilians in real life.

    What did I miss?
    I've never felt more immersed and in the game than when I played Silent Hill. It didn't have lean nor prone.

    You could shoot civilians, but mostly zombies and inside-turned-outside bloodied dogs.

    I play games because they're fun. If I want a simulation, I'll buy a simulation but first and foremost, I want to play a game and be immersed. I don't know if I will in this game but prone or lean certaintly don't fit in *my* criterias, although they seem to for you.

    What you missed is that before today, you thought that immension meant reality or simulation. It could of course but it's not the same thing for everybody.

    That said, *I* would feel immersed if there were carnivorous animals roaming through the night...
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