Game guide
Hero can embrace a maximum of 3 careers.
Learning a new career costs time and a skill point. Once a career is acquired, the Hero is allowed to learn the career’s skills.
Each time the Hero reaches a new level, he gets 1 skill point.
Point can be spent to learn a new career or to buy the first level of your career's skills.
Buying second level will cost 2 points and third level, 3 points.
Each class is defined by its power and progression in three areas: attack, defense and magic.
The power value represents the amount of points the hero will reach at level 40. It varies from 'null' (0 points at level 40) to 'very strong' (60 points at level 40). Now, the way these points are acquired depends on the progression type of the characteristic.
3 progression type exists: scholastic, fanatic and classical.
Scholastic progression represents a Hero learning from books and academic training. His learning curve starts slowly because it takes time to learn the basics, but around level 10, everything accelerates and he gains a lot of points until level 30. After level 30, the hero has reached his maximum potential and will learn only a few points until level 40.
Fanatic progression, on the contrary, starts very fast. The Hero learns directly from battlefield. After a while he cannot learn anything more from his survival instinct and starts to stagnate a bit. At the end of his career (after level 30) he is inspired from gods and starts an increasingly fast progression until level 40.
Classical progression is very linear, the Hero gains the same amount of points from level 1 to level 40.