I already made the decision to back away from getting the game until UBI patches the DRM out of it, but here's what I am wondering about ...
Currently, when I look into my SH3 career folder, after 19 missions on the game I'm playing right now, the save games are roughly 12MB. And that's just one of the careers.
My download speed is roughly 15Mbps (1896 KB/s), my upload speed is roughly 1.3Mbps (168 KB/s), http://www.speakeasy.net/speedtest/. Downloading a 12MB career under those circumstances is going to take about 6.5 seconds, not so bad.
Uploading the same career, assuming the UBI-servers are not going to be too busy handling other traffic and will allow my 168 KB/s, is going to take 73 seconds or so. But who knows, maybe it's not going to do a full backup of a career, but only incremental. 12MB is the size of the career in SH3. What is it in SH4? What is it going to be in SH5? Does UBI have an estimate about how long the synchronization of the average career takes?
With so many people canceling their orders, it might actually work in UBIs advantage, but at 12MB (assuming SH3 numbers again) per career, at only 10000 players saving one career on UBI's servers, that's 120GB (roughly), right? How soon is UBI going to start blaming customers for using their servers too much and start shutting things down for upgrades (seems to be AT&T attitude towards their iPhone users here in the US). Is the first patch going to allow people to keep their save games to themselves instead of being forced to sync them? After an initial time of no problems, are there going to be rules telling us that we can only have one career at a time?
Wow, I'm so happy that for now, and until I start seeing good news coming from UBI, I will just be leaning back and following what's going to happen next. I've got to say that this has gotten me more active on the forum again. Since I had already forgotten my old login, I even created a new one.
Just too bad, I was really excited for this one. Looks so great. Best of luck to the Guinea pigs, excuse me, beta-testers, excuse me, initial customers who didn't cancel their orders.