Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: Mines and Sub-Nets | Forums

  1. #1
    The read-me says mines & sub-nets are included in the V1.2 patch. Questions:

    Can the Watch crew alert you to this; i.e., spot the mines/sub-nets?

    Or can you spot them with the UZO or binoculars?

    Or do you just go BOOM --- you hit a mine.
    Reply With Quote Reply With Quote

  2. #2
    whats a sub net?
    Reply With Quote Reply With Quote

  3. #3
    Subnets and mines are usually under water (especially the nets, normal traffic has to come through) and well hidden. They wouldn't be too useful if the enemy can spot them, would they?

    But actually I don't know.
    [hr]

    Applications here
    Reply With Quote Reply With Quote

  4. #4
    Senior Member Aviar's Avatar
    Join Date
    Nov 2001
    Posts
    1,750
    I tested both mines and subnets in version 1.1. I've never had any kind of crew warning at all.

    I did experience a small 'bug' where you would get a loud high-pitched noise lasting about 10 seconds at the start of any mission that contained a subnet. That was in 1.1.

    Aviar
    Intel Core 2 Duo E8500
    Intel DP43TF Motherboard
    3GB DDR2-800 PC6400 Dual
    NVIDIA GTX 260 - 896MB
    Creative X-Fi
    Logitech X-530 5.1 Speakers
    24" Acer LCD - P241W
    Logitech G15 Gaming Keyboard
    CH FighterStick-Pro Throttle-Pro Pedals
    TM Tacticalboard
    GoFlight GF-T8 Module
    Reply With Quote Reply With Quote

  5. #5
    a sub net, i could be wrong but i'm pretty sure, is a big metal net that they put outside of harbors that lets ships in but not subs, basically so subs cant sneak in and torpedo the whole harbor.
    Reply With Quote Reply With Quote

  6. #6
    nets generally had doors that the harbour escorts had to open and then guide the sub/ship through

    Reply With Quote Reply With Quote

  7. #7
    I would imagine that the net would allow ships to go over it while just being deep enough that a submerged uboat would have to surface to clear it.

    Then again there are deep draft vessles that would mean the net would have to be so deep you could make it over at peri depth.

    Did they make narrow openings or zig zags that they made the normal traffic go through? That'd make it a lot easier to funnel any enemy subs into a small space if they wanted through there.

    EDIT: If there's movable doors, you could do something VERY sneaky and stay under a merchant as its gettin escorted through. The wolf among the lambs
    Reply With Quote Reply With Quote

  8. #8
    Senior Member Aviar's Avatar
    Join Date
    Nov 2001
    Posts
    1,750
    I tried to go 'over' a net with my sub but couldn't. I doubt then that many ships could either. Actually, I should have tested that also. Oh well, maybe next time.

    Aviar
    Intel Core 2 Duo E8500
    Intel DP43TF Motherboard
    3GB DDR2-800 PC6400 Dual
    NVIDIA GTX 260 - 896MB
    Creative X-Fi
    Logitech X-530 5.1 Speakers
    24" Acer LCD - P241W
    Logitech G15 Gaming Keyboard
    CH FighterStick-Pro Throttle-Pro Pedals
    TM Tacticalboard
    GoFlight GF-T8 Module
    Reply With Quote Reply With Quote

  9. #9
    well in halifax a place i go every year u can see where the subnets where attached at each end of the harbour entrance with toowers which at one time had 9 inch guns and the subnut came about 1 foot out of the water so a ship would alert the harbour pilot about 15 mins before it owuld arrive and the pilot boat would go open then gate and the the ship would pass through then it would close it, i love mcnabs island its sick i went and u can see where the watch towers are and all the old gun platforms its amazing!!!!
    Reply With Quote Reply With Quote

  10. #10
    So far as I remember these "nets" were mainly designed to "catch" launched torpedoes.
    Reply With Quote Reply With Quote

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •