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Thread: A good Idea for a fun intense game mode for FC3! | Forums

  1. #21
    Member xCloakedSniperx's Avatar
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    Vampire? NO.

    Did I Ever Tell You The Definition of Insanity?
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  2. #22
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    Tactical Hack Game Mode

    Tactical Hack Game Mode

    Here's a game mode inspired by mission space race in epcot . The object is to get to 1 of 3 computer server's in a enemy building, once there you will be confronted with a screen similar to this or this . The picture on the left is completed already if the player needed to fix anything the erea would be outlined in red. To navigate the screen just move a white box to the erea in red and tap a designated ****on to toggle switch correct position. The picture on the right shows the upper right and lower left need to be corrected before the server is hacked. once a server has been accessed by the capturing team a alarm will sound with red blinking or spinning lights.The 3rd server is for the defending team if they get there and complete the same series of screens 1st a voice will sound Hack Stoped and the defending team will score a point. Each session of tactical hack will have 2 building's with server's that need to be hacked building 1 is a level 1 security and only has 2 screens with 1st screen having 6 switches to solve and 2nd screen having 9. Building 2 is a level 2 security and the capturing player will be faced with 3 screens with 9 switches to solve. This type of interface can also be applied in opening key door's or activating mechanism's within the game & multiplayer. I also thaught about PDA's a player could have that they could plug in to server's and wi-fi if they were in close proximity but it got little to complicated and would lead to more and more programming.The images above are copy right Disney and were very hard to find my passes expired before i came up with the idea. I know if they use this mode i will not get paid but they could at least keep the name. And if your ever at epcot check out mission space race it was amazing and those images are just a few screens when i played a saw at least 150 different types of switch's. here's a picture of gameroom floor and a youtube link that show the ships triton and orion and more of the different switches the game had.
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  3. #23
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    I would also like to see what the average kills per minute a map has when selecting a match so that way you get an idea of what to expect an all out bloodbath like nuke town or a slower paced map like creek.
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  4. #24
    No. It would get stale fast and where is the "multiplayer" and co-op gameplay? At least FEAR 3 had some interesting co-op modes that I can see implemented into FC3.
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