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Thread: New BIA 3 Preview(not a joke) | Forums

  1. #1
    BIA Information Advisor
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    Here is the actual preview, with ingame screenshots. However, it is in German, so I translated it using Goole, logic, and alot of time. Hope you guys enjoy.

    http://www.files.esgnserver2.de/planetbrothersinarms/im...power_play_scann.jpg

    Captions
    -Relax: Between the operations, there are moments of calmness and less concern.
    -Patrol:If the going isn't safe, the soldiers are somewhat more careful.
    -Stealth:In the creeping mode our men avoid Germans unnoticed.
    -Combat:In engagements, the GIs behave themselves as real soldiers would.

    Text

    The courageous Sergeants Hartsock and Baker come, but not in peace. After the two strike Hill 30, and earn their stripes in blood, the two enter the dark Highway to Hell. Hell's Highway is the name of a little point near Eindhoven in the Netherlands. It earned the name in the Second World War. It was the scene of bloody fighting, during the failed aerial invasion of Holland, known as Operation Market Garden.

    Like the two previous games, coordination plays the central role in part three. As a commander, we lead our squads, and send our fire teams to favorable positions so that our assualt team can go around the opposing forces and attack them from the sides or the rear. However, this time we don't command two, but instead three teams. Along with the assault and fire teams, we will attain a full third unit. The Browning- MG, along with its crew, will be at our command. It must be set up on its stand, before it can be fired. Its intensive defensive fire will occupy the Germans, and pin them down. In some cases, we will have a bazooka team instead, which will be of use against tanks and heavily entrenched opponents.

    Further innovation concerns the behavior of our troops on the battlefield. Like soldiers in "Company of Heroes", they notice what proceeds around them and act accordingly. If everything is calm, soldiers run relaxed by the area until fire erupts. During patrols, they are more attentive, trying to find opposing soldiers. Combat mode is still similiar to the first two games.
    [IMG]http://img.photobucket.com/albums/v287/Tennessee***ans/***ansfl.jpg[/IMG]
    "Dancing is a contact sport, football is a collision sport."- "Iron Mike" Ditka

    Xbox Live Gamertag- ***ans 2005
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  2. #2
    Thanks TT for putting the time into this, great find.
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  3. #3
    Senior Member danjama's Avatar
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    "The future belongs to those who believe in the beauty of their dreams"

    http://jamathewriter.blogspot.com/
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  4. #4
    BIA Information Advisor
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    Y'all are very welcome. Anyway here's some more.
    Hmmm, I think I smell an FAQ on the horizon...

    I got my OXM in the Mail today, tore off the stupid ad cover, and there it was, the cover story: Brothers in Arms: Hell's Highway (sound familiar ). While there are to many details to name in a story, I'll make a list.

    *NOTE*: This is all I'm telling you about the game, wait for the official info dude (Tennessee Titans) to give the rest!

    Good:
    1. More men
    2. New team (MG, Mortar, Bazooka, Radio)
    3. Better graphics
    4. Back to Baker
    5. Market Garden!
    6. Varied environments (fields of windmills, towns, etc.
    7. CIVILIANS!
    8. Beefed up aiming.
    9. Smarter enemy AI
    10. Deathmatch, Team Deathmatch, Online squad of real people!!!!!!!!
    11. The list goes on and on and on, buy your own OXM to get the full story

    BAD:
    1. No slings anymore

    As you can see, the positives outweigh the negatives, and BIA:HH just looks awesome.

    P.S: Release is the Holiday 2006
    [IMG]http://img.photobucket.com/albums/v287/Tennessee***ans/***ansfl.jpg[/IMG]
    "Dancing is a contact sport, football is a collision sport."- "Iron Mike" Ditka

    Xbox Live Gamertag- ***ans 2005
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  5. #5
    Yes sir ..... Thank god for Gearbox.
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  6. #6
    The article forgets the "after-combat" stance, where the boys "search around and make sure all the kr**ts are corpses."

    P.S: I'm sick , so I don't wanna walk downstairs and get the magazine, so the quote may be wrong.

    "The BIA Forum. You will never find a more wretched hive of scum and villainy!"

    Yes, I built this: Intel Q6600 @ Stock, EVGA 8800GT SC edition 679/1697/1000, 2gb OCZ RAM DDR2 800, all in an EVGA nForce 680i Sli motherboard!

    Tired of all the
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  7. #7
    please make some scans from the oxm magazine...
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  8. #8
    No sling ? I'm 'sure' they'll work on that.
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  9. #9
    Now this game sounds fun. But I hope we will fight big battles, where you can see US soldiers running around and German soldiers trying to kill others. I hope it will be a huge fight when you are trying fight against the Germans. Not like RTH30, where it was squad VS squad. That was lame. If you could fight like a company. You will get an order from you company commander. And later you move out with you platoon to enter a town. That would be a game I would buy. My personal thoughts.....
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  10. #10
    Being there are three squads instead of two, I wonder if it will support three people in online skimish mode?
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