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Thread: Cant figure out the mission editor | Forums

  1. #1
    Junior Member
    Join Date
    Mar 2005
    Posts
    27
    I read somewhere "the mission editor is easy to use", maybe its me, I cant figure it out , I find it to be very non-user friendly, dev team,you gotta make things easier, game is awsome, the rule book and mission editor are a dissappointment
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  2. #2
    There's a manual for the mission editor on the DVD. Maybe you will find the editor "easy to use" after reading it.
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  3. #3
    It's very easy when you know how to use it

    Here's a few tips to get you started:

    For a new mission, you best click on new first (blanco/white button on top left)

    you have mousewheel?-- use it to zoom in and out on the map- where your mousepointer is, that's where your map will zoom in.

    on the right you have all ships etc you can place-- leftclick on the one you want, hold mousebutton and drag and drop on the map- a new window opens for properties, should be self-explaining

    once you dropped the ship on the map, right click on it and select waypoints, click, click click.. there-you have waypoints now for that ship

    when you put a sub for yourself, don't forget to check the human control in the properties window

    save (careful not to overwrite original missions, give it a unique name), and load... there, THAT easy

    And like Hertston said too, reading a manual can do wonders

    Good hunting!
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  4. #4
    Junior Member
    Join Date
    Dec 2003
    Posts
    20
    Just a couple more questions. I read through the docs but some of it is difficult to grok.

    How do you zoom in and out on the map without a mouse-wheel? I am trying to use editor on my backup machine that only has a two-button mouse. I was able to zoom in by using right button and dragging out a box, but couldn't zoom back out.

    The surface ships are surprisingly well-modelled, with turning screws and underwater effects, as you can see in the Museum feature. I also noticed that the Museum uses an actual MIS file, contained in DATA\MUSEUM directory. I realize there are no interiors modelled, but can the player spawn any of the surface craft?
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  5. #5
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WilliamDu:
    Just a couple more questions. I read through the docs but some of it is difficult to grok.

    How do you zoom in and out on the map without a mouse-wheel? I am trying to use editor on my backup machine that only has a two-button mouse. I was able to zoom in by using right button and dragging out a box, but couldn't zoom back out.

    The surface ships are surprisingly well-modelled, with turning screws and underwater effects, as you can see in the Museum feature. I also noticed that the Museum uses an actual MIS file, contained in DATA\MUSEUM directory. I realize there are no interiors modelled, but can the player spawn any of the surface craft? <HR></BLOCKQUOTE>

    You can zoom in and out with the - and + keys on keypad too

    as far as I can tell, you can place all the ships that are in the game-- in missions too, and define their time of appearance (timed spawn).. i.e. immidiately at mission start or at certain time during the mission
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