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Thread: How to add menu graphic | Forums

  1. #1
    Member
    Join Date
    May 2002
    Location
    Denmark
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    239
    Hi,

    I know how to make the load screen tga graphic but I cannot find any information as to add the small "teaser graphic" in the game menu?

    Could someone please enlighten me? Thanks a lot in advance!
    GRFS version: 1.5.8.O p:0x7 XBOX360
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  2. #2
    Member
    Join Date
    May 2002
    Location
    Denmark
    Posts
    239
    Hi,

    I know how to make the load screen tga graphic but I cannot find any information as to add the small "teaser graphic" in the game menu?

    Could someone please enlighten me? Thanks a lot in advance!
    GRFS version: 1.5.8.O p:0x7 XBOX360
    Reply With Quote Reply With Quote

  3. #3
    Member
    Join Date
    May 2002
    Location
    Denmark
    Posts
    239
    Finally figured out -> I post solution here ...

    I made the small preview picture in my image program. Making it 256x256 pixels overall (canvas) but having the actual preview picture in the upper left corner and of size 230x130 (wxh). I then saved as bmp and imported it into my texture library.

    Library: TerNest_T
    Group: Stuff
    Picture name: Teasergrx

    Then I added the following to the .ini file accompanying my map:

    m_TMissionOverview=Texture'TerNest_T.Stuff.Teaserg rx'
    m_RMissionOverview=(X=0,Y=0,W=230,H=130)

    One needs to replace the library pointer according to the naming of course to use this generally.

    It worked for me!
    GRFS version: 1.5.8.O p:0x7 XBOX360
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