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Thread: To All You Complainers | Forums

  1. #1
    I've been reading the forums and I can see that there is a lot of complaining. I don't mind if they complain about a glitch or about servers not working but if they complain about units/nations being over powered than that really makes me mad. The game RUSE is build on the concept of strategy. They tried to make the game as dynamic as possible so players have to play complicated strategies and outcomes differ every game. That is why they made different nations with different units. Another very important thing is that every unit/strategy in every nation has a counter unit/strategy in every nation. This means that every plan can be beaten in any game.

    Popular compaints are the Typhoon is unstopable and the UK airforce is overpowered. The Typhoon cannot be stopped by simple aa because it's rockets hit even if the Typhoon is destroyed. The best and quite effective counter for this is your own fighters. Spam a bunch of fighters around the units you want to protect and the typhoons are countered.

    Another huge complaint is that the Japan faction all together has no counter. Well I disagree to that. The factions biggest weakness is that they have very poor artillery units, but that not enough to stop complainers. Artillery isn't essential for Japans victory so I'll agree that that's not an issue. The biggest problem people have with Japan is the O-I Super Heavy Tank. I can think of 2 counters for this. One of them is obvious: fighter-bombers. This is rarely possible though due to Japans aa guns and fighters. A more effective way is to simply overpower them on the ground. You would have to have a tank/tank destroyer with an equal range as the O-I's armor piercing rounds (500m). It would also have to have good enough armor to easily take the O-I's rockets without being damaged. This leaves many units that any nation can use. For the same price as an O-I you can get the French SuperHeavyTank (forgot the name). It's armor piercing round has an equal range as the O-I's armor piercing round. It also has enough armor to withstand any amound of the O-I's rockets, and is greater than the O-I's. In combat the French superheavy would easily crush the O-I. There are many different options you can use: pershings, tigers, etc.

    If anyone has any other overpowered complaints, they can reply and I'll be glad to think of a counter.
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  2. #2
    Senior Member Redbanana27's Avatar
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    Japan is overpowered... It is not balanced.
    You also forgot the prototype artillery piece and whoever says that that isn't enpugh for japans artillery, along with the 2 armour extremely quick long range assault gun, tuen there just weird
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  3. #3
    Tell me how a good italian player can possibly beat a good USA player, on tank graveyard or other small maps.


    Then tell me how italy or france is supposed to counter super pershings. Good luck.
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    Invincibility lies in the defence; the possibility of victory in the attack. - Sun Tzu
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  4. #4
    The only problem I have with japan is their recon has a 100m advantage over all other nations. Japans weakness is late game air and long range arty. Their arty is good but they don't have a long range piece of arty. Japans fb is crap and advance fighter is very expensive so late game I go air against japan. Early game japan can be difficult to counter but they can be beat. (I play mostly 2v2 so a good partner means alot).
    The brits are unbeatable late game, the key to victory with them is attack from the start and never let off. If you give them a chance to build up their income, some admins and get typhoons then you are screwed. Your theory of fighters above aa isn't going to win the game for you. All the brit has to do is send in some fighters first, they may die but they are only $20 apiece. While your fighters fall back to your airport send in the typhoons to take out your aa. Then before yoou can send more aa to the front lines a second round of typhoons will take out what ever else you have and if you bring up your fighters before you can bring up more aa they will be beat by the cheap spits.
    just sayn
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  5. #5
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    What? Japan has no long range artillery? Who cares, those aren't a fraction as effective as the 10$ artillery and they are pretty vulnerable not being able to go into forests and still being infantry armor. If anything Japan's artillery is amazing, 20$ armored version of the artillery? That's great, better than what America has for sure.

    As for overpowering the O-I, you do realize that on ground if they have enough O-I's (which the only map this usually happens is D-Day) their rockets can kill armor 5 super heavies?

    As for Britain? Lol, they're easily the worst faction in the game. Typhoons are heavily overrated and if they have enough money to constantly replace them you're terrible. Hurricanes are good, Spitfires are good, Lancasters are good, Wellingtons are meh, but the Typhoon is terrible and unnecessary since fighter bombers get easily killed and there's nothing more frustrating then losing a 40$ plane.
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  6. #6
    Senior Member Redbanana27's Avatar
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    UK easily the worst faction in the game...

    WHAT?!

    Also if you look at stats for every simgle aspect of every unit... I would say the the Typhoon is the most cpst effective unit in the game


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  7. #7
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    .......The Typhoon costs 40$ and is essentially a tank hunter, I could get a Tiger for 40$ and it can not only take on tanks and all other grounds forces aside from superior AT, it can also hold ground. A 40$ plane is not a good investment much of the time and only further subtracts for what little income you have remaining to build UK ground (which we've established is really overpriced), not to mention they're utterly crippled early game when match up against Japan or Germany seeing as those nations can dominate the air until they get Spitfires, in the meantime their ground is so inferior it's a joke. Sure if you have say 10000000$ worth of Typhoons they're great, however if they pump out say AA, or fighters, then yah 40$ down the drain.

    Hurricanes are far more cost effective.
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  8. #8
    Originally posted by partxgenius:
    The only problem I have with japan is their recon has a 100m advantage over all other nations. Japans weakness is late game air and long range arty. Their arty is good but they don't have a long range piece of arty. Japans fb is crap and advance fighter is very expensive so late game I go air against japan. Early game japan can be difficult to counter but they can be beat. (I play mostly 2v2 so a good partner means alot).
    The brits are unbeatable late game, the key to victory with them is attack from the start and never let off. If you give them a chance to build up their income, some admins and get typhoons then you are screwed. Your theory of fighters above aa isn't going to win the game for you. All the brit has to do is send in some fighters first, they may die but they are only $20 apiece. While your fighters fall back to your airport send in the typhoons to take out your aa. Then before yoou can send more aa to the front lines a second round of typhoons will take out what ever else you have and if you bring up your fighters before you can bring up more aa they will be beat by the cheap spits.
    just sayn
    The only reason you would use artillery over assault guns is for range. The $10 artillery can easily be overpowered by a light tank and the difference in range between a light tank and the artillery isn't much. Armerican artillery isn't that good but much better than japans low range artillery. But that's just me.

    The O-I's rockets are only effective if the enemy has multiple units facing a few heavies. For the same price as a line of lets say 10 O-I's ($550) you could get 22 SU-100's. The 22 SU-100's easily outgun the O-I's. Heck even 16 SU-100's can beat 10 O-I's leaving $150 to build up some tanks or aircraft to destroy the enemy base.

    I'll agree that the Typhoon is overrated. It cost 40 but matches up with a yak-3 that costs 20. UK cannot afford to play a game with Typhoons when the enemy is using their fighters.
    "When the enemy is driven back, we have failed, and when he is cut off, encircled and dispersed, we have succeeded." -Alexander Suvorov
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  9. #9
    Italy would have to be the toughest nation to use when matched up against Superheavies. Italy can possibly over power Superheavy tanks with superior number of P26's. However this is rarely possible due to the the superheavies' superior range. I would try to fighter bomb the superheavies but only if their not backed up by M19 aa. Also wood aa has same range so massing them would work. $10 wood at gun vs $40-$60 super heavy tanks. You could get 4-6 wood aa for every enemy superheavy tank.

    Using France you can also fighter bomb or wood aa but they have good tanks too. Either massing advanced heavy tanks or superheavy tanks could out gun the enemy. Just make sure that you're armor piercing rounds for any ground unit is at leasy 500m and you'll stand a good chance.
    "When the enemy is driven back, we have failed, and when he is cut off, encircled and dispersed, we have succeeded." -Alexander Suvorov
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  10. #10
    Senior Member Redbanana27's Avatar
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    WhOpper you forgot that Italy has the Breda 90 in tuere proto fpr taking out SH tanks

    Also typhoons $40 is cheap i would say for one of them just for how much they do.

    And Although a lot of British things are inferior on the ground, AT and Artillery are amazing


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