I've been reading the forums and I can see that there is a lot of complaining. I don't mind if they complain about a glitch or about servers not working but if they complain about units/nations being over powered than that really makes me mad. The game RUSE is build on the concept of strategy. They tried to make the game as dynamic as possible so players have to play complicated strategies and outcomes differ every game. That is why they made different nations with different units. Another very important thing is that every unit/strategy in every nation has a counter unit/strategy in every nation. This means that every plan can be beaten in any game.
Popular compaints are the Typhoon is unstopable and the UK airforce is overpowered. The Typhoon cannot be stopped by simple aa because it's rockets hit even if the Typhoon is destroyed. The best and quite effective counter for this is your own fighters. Spam a bunch of fighters around the units you want to protect and the typhoons are countered.
Another huge complaint is that the Japan faction all together has no counter. Well I disagree to that. The factions biggest weakness is that they have very poor artillery units, but that not enough to stop complainers. Artillery isn't essential for Japans victory so I'll agree that that's not an issue. The biggest problem people have with Japan is the O-I Super Heavy Tank. I can think of 2 counters for this. One of them is obvious: fighter-bombers. This is rarely possible though due to Japans aa guns and fighters. A more effective way is to simply overpower them on the ground. You would have to have a tank/tank destroyer with an equal range as the O-I's armor piercing rounds (500m). It would also have to have good enough armor to easily take the O-I's rockets without being damaged. This leaves many units that any nation can use. For the same price as an O-I you can get the French SuperHeavyTank (forgot the name). It's armor piercing round has an equal range as the O-I's armor piercing round. It also has enough armor to withstand any amound of the O-I's rockets, and is greater than the O-I's. In combat the French superheavy would easily crush the O-I. There are many different options you can use: pershings, tigers, etc.
If anyone has any other overpowered complaints, they can reply and I'll be glad to think of a counter.