Blood is essential for a realistic games. Not much obviously, just a mist when the enemy troops are shot and mayde a splatter up the wall if they are near one. With the power of the 360 ubisoft have got no excuse.
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8:50 AM 7th July 2005 London - Never Forget.
blood is a must!! but there should be a setting so that younger children that parent do not wish for them to see should be tooken out...also i wouldnt mind seeing head blowing up from head shots haha just makes it mroe realistic
Blood is a must please dont do like you did with GR2 and take the blood out
GameTag: JAC The Joker
Just Another Clown
I almost voted no but, humans do bleed. I vote more for realistic gunshot wounds, contrary to what most people think they look like. In fact, GR2 had it pretty close--with .223 you usually don't even see a hole.
ummmmm GR2 had no blood from the 2 weeks of playing then going back to orignalOriginally posted by Agent Green:
I almost voted no but, humans do bleed. I vote more for realistic gunshot wounds, contrary to what most people think they look like. In fact, GR2 had it pretty close--with .223 you usually don't even see a hole.![]()
i think there should be a realistic spatter, and we arn't using a .223 so i think the caliber we use would provide a decent amount of spatter.
ubi makes me cry at night :'(
No blood in GR2 made me see red.
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<font color="red">Ghost Recon Samurai</font>
I think the blood in OGR was fine. I just don't see a reason to go any further with more gore. Dismemberment to any degree would be excessive IMO. Don't take this the wrong way, I just don't think it is necessary.
As far as I know there are no guns in any of the GR series that use a .223cal round. The rounds used are 5.56mm. Not that there is a great difference between the two. Just chamber pressures, tolerances, and bullet grains.
If I am using an M82, I expect a great deal of blood spatter, a half inch round leaves a pretty big hole going in and worse going out if it hits a bone (good probability if hit in the chest).