Originally posted by Mangs607:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Agent00Kevin:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The spawn shield does NOT suck. <span class="ev_code_RED">your opinion, not fact</span> <span class="ev_code_GREEN">and saying the spawn shield sucks is also not a fact</span> What does SUCK, is when you spawn and die OVER AND OVER AGAIN like on Call of Duty or Battlefield 2. And how long did it take you to come up with such a bogus idea for it's replacement? <span class="ev_code_RED">again, your opinion, not fact</span> <span class="ev_code_GREEN">I never claimed that it was a "fact". Yet you have said it is "not fact". Which is completly irrelevant to even say, since it is a statment that can neither be proven nor disproved as a fact.</span>
What the developers should do is let the admin change how long the invincibility lasts. <span class="ev_code_RED">there is an option to do that in the setsettings, it just doesnt work on ranked. I have not tried it in player match. </span> <span class="ev_code_GREEN">the setting name is "respawninvincibletime", I already knew there was a setting for this, it doesn't even matter since you can't change it in a Ranked game. That's why I said "instead of a mandatory 10 seconds"</span> Instead of a mandatory 10 seconds, it should be set to allow a minimum of 4 and a maximum of 8
There has only been 1 time I've not been able to climb a ladder. It was because I had shot an enemy and they landed at the foot of the ladder. That interfered with me climbing it. That was on a custom map. Sometimes it's just the mapmakers failure to test out their map before allowing others to play on it. <span class="ev_code_RED">So...its the mapper's fault you killed someone at the foot of the ladder? </span> <span class="ev_code_GREEN">It's sad that you can't distinguish between two separate sentences. I made it very clear the reason I was not able to climb the ladder in that instance was because an enemy had fallen at the foot of it. In the second sentence, I say how it's possible that some mapmakers do not test out their maps. Like checking to see if every ladder is positioned correctly and can be climbed.</span>
When a vehicle flips over while I'm in it, I press the Use key and I exit immediately without any seat switching animation. <span class="ev_code_RED">yeah...it would be hard to switch seats upsie down

</span> <span class="ev_code_GREEN">I don't know if that's a joke or if you are indeed serious, but it wouln't be hard at all to seat switch upsidedown in a video game! And I never said I flipped "upsie down", I was referring to any kind of flip. Upside down or sideways. The devs obviously made sure that if the vehicle flipped, the seat switching animation would not be used. Instead, the player would exit immediately</span> It is true though that your character will switch seats if the doors get blocked. Instead of asking for the game's creators to change this, you could just be more careful when driving. Don't drive in areas where you and other teammates in the car could end up getting trapped.
And what makes you think Far Cry 3 -if they even make it BTW-, will be anything like Far Cry 2? <span class="ev_code_RED"> Because FC2 is a great game-but some nimrod rushed the Dev team and didnt let them do their jobs properly. FC3 will be everything FC2 was not.</span><span class="ev_code_GREEN">Ever heard of a little game called Crysis? They took years to make that game, and it still had bugs after it's release. That "nimrod" you refer to would be both the publisher and the game developers. The devs do not have infinite time to test all the possible bugs and conflicts a complex game(especially a PC game) could have. There's an infinite number of conflicts that could arise, not just from the game code, but also from the Operating System, other software, and all the different hardware, and the corresponding drivers that are being used for that hardware. The longer it takes to develop a game, the more it costs, and no business can operate on losses. If they can't stay profitable, they go out of business. Hate to burst your bubble, but FC3 will have flaws just like every other game.</span>