The trailer looks beautiful. I'm a huge fan of the MM series and have played every itteration since the first one.
I am frustrated by the trend to turn RPGs into FPS with swords/magic. The people who play video games are not only young enthusiasts, but also a generation of 30 - 40 year olds who have grown up with games. We are losing our twitch reflexes, or perhaps never had them in the first place. We have to answer the phone, or turn off the oven, or put the kids to bed so it is hard for us to play a game that dosen't easily allow us to turn around and interact with our families. It might be too late for this game, but I ask that turn-based combat be seriously considered in future MM titles.



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But over the years I've become annoyed at just how long it can take to get things done in certain turn-based games. For example, I played the demo of a WW2 turn-based tactical game "Silent Storm" and while I can't really fault the game at all - in fact it had many excellent touches (particularly aiming/sniping), and is well-liked by turn-based strategy & RPG fans - it took me several hours just to complete a single demo level, and I just don't have that kind of time on to spare. 


