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Thread: Vanilla SHIV thoughts & observations (not a rant!) | Forums

  1. #1
    I have to admit, all the stories of horrible bugs were really bringing me down (I was perusing the forums while installing, which took a while)

    The visual complaints are absurd. The game looks beautiful. It took me a half hour sailing out of harbour because I didn't use time compression, so busy was I in looking around at everything in awe. (And yes, I have a nice setup and a lot of recent games, and I do love great graphics. SHIV is the real deal here) Yes, the lack of AA does show up sometimes, but overall, the game looks fantastic. One thing, though - I appreciate them trying to make the harbours look more 'busy' but the fact that all the cranes are moving every which way just looks silly when there aren't even any boats nearby them.

    Some people complained of a fuel bug, I haven't noticed it. Fuel use appeared to be very consistant. (I did notice, however, that the crew calls out different speeds than what I order. I think that is just the wrong sound file playing as the speeds appear to be correct)I am using a Gar class boat 1941, and the range isn't what I'm used to from late war SHIII boats, but I don't think that's a bug. I wish the manual would give some info on the boat classes! I have, however, come across the instant battery failure bug. I have yet to experience any looping sound bugs or transparent/2D crewmen.

    Weapon systems: I tried to work the radar and couldn't turn it on lol. I know that there was some info on that somewhere on these boards. The gun is pretty bugged with range sometimes. Torps seem to dud a lot less than in SH3 and are more forgiving on angle shots (if you do an impact detonation). I guesstimate on range because I'm terrified of the CTD bug. I also managed to sink myself once, not sure what happened there. The mixup of metric and standard is kind of obnoxious.

    Campaign: I love getting news updates and radio dispatches while out at sea, it really adds to the atmostphere. I've only done one patrol, to the marshall islands from pearl harbor in 41' - sadly, I didn't encounter anything but friendly traffic. Oh well, I'm an optimist and I'll chalk it up to the date instead of saying anything is wrong with the campaign. Besides, it was just the first mission. I have to patrol off of Honshu island next =P could be rough.

    Overall, I'm enjoying it! I'm looking forward to the first patch. People who complain about bugs in vanilla games now days just don't understand how complicated the system has become. Consoles are much easier to test because they are all identical hardware, and they don't have to deal with windows, which is a real pain in the ***, and can crash on one system and run fine on the next. There are infinite hardware combinations out there. Then when you factor in time constraints and loss of revenue to piracy... well, I guess in my experience I've been happy with game companies' timely response to bugs with patches. Games are such massive, complicated affairs of code, graphics, hardware, business models... the modern bugged release system is hard to avoid.

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  2. #2
    Silent Hunter Moderator
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    Well Said!

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  3. #3


    Good man! I love you!

    you win my review of the day award
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  4. #4
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  5. #5
    I actually commented in a recent post about the phenominal amount of complex coding that these games must take and this can only lead to errors in the product.

    with this in hindsight I think that the employment of Beta testers would have been a good solution to realise these errors before final release.
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  6. #6
    well after about 2 hrs of testing by the seat of the pant's,,,it's not that bad...i did do away with the glare and photofilter waste of gpu imho anyway...the lack of aa and af is sad...but the resoulition seems fine with me ...1680x1050 it's my monitors nativ res viewsonic vx2035vm widescreen 20.5 it all fits .yes the background is somewhat washed out a bit ..frame rates are a bit buggy but correctable ...the ship models look pretty good the interface is somewhat clumsy but so is the differance from flying a f4u4 and then flying a fw190 just going to take a little time ...the gramaphone is dead at the moment ..yes i did add about 20 songs i made them in ogg files to open the sound folder and find the noise for it in a wav file...cute i'll correct that in about 10 mins ..no big issue for now ...the radio is still somewhat of a mystry also....not the first time .lost as far as dropping the dials /gages for screenies ...what key that is a mystery too ..overall ...it's better than i thought is was going to be ..raw unpatched ..so i'll live with it and get acustomed to it's own set of operating things..i'm getting about 50 fps on the bridge and over 100 in command rooms...depending where the boat is ..in port as usual about 25-30 ..bridge..and 70 command room.so..it took 2 yrs for gwx to refine sh3 ...i guess this to shall need some help...onward through the fog i go!!!!!!!!!!
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  7. #7
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  8. #8
    Senior Member Kaleun1961's Avatar
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    I've still not yet installed mine, but I'll take at their word those who have voiced numerous bugs and issues. However, I do want to say that offering excuses on behalf of game designers just doesn't cut it with me. Especially in light of the fact that so much of this game is based on a previous incomplete game. Releasing a sequel with some of the original bugs still to be worked out is simply inexcusable. Saying that games are hard to develop and so forth isn't something we wish to hear. If it is proper that the decision to release this game in its current condition shoud be defended, then the defence should be made by those who made that decision, not the paying public.

    I'm not knocking the game, even with the admission that I have not yet installed it, but I simply can't stand aside and listen to people not involved with a bad decision defend that decision. I'm certain I will come to enjoy this game, but not until a few things are fixed first.
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  9. #9
    Im with you Kaleun1961. Thats what the developers get paid for, its their jobs. Just think if a iron worker were to partially complete a skyscraper, what a mess that would be. We as the general public expect people to do their jobs right, why should game developers be any different.
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  10. #10
    Originally posted by Kaleun1961:
    I've still not yet installed mine, but I'll take at their word those who have voiced numerous bugs and issues. However, I do want to say that offering excuses on behalf of game designers just doesn't cut it with me. Especially in light of the fact that so much of this game is based on a previous incomplete game. Releasing a sequel with some of the original bugs still to be worked out is simply inexcusable. Saying that games are hard to develop and so forth isn't something we wish to hear. If it is proper that the decision to release this game in its current condition shoud be defended, then the defence should be made by those who made that decision, not the paying public.

    I'm not knocking the game, even with the admission that I have not yet installed it, but I simply can't stand aside and listen to people not involved with a bad decision defend that decision. I'm certain I will come to enjoy this game, but not until a few things are fixed first.
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