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Thread: Patch 4.11 Development Updates by DT | Forums

  1. #81
    Excellent news
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  2. #82
    Senior Member Treetop64's Avatar
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    I was wondering, why is this thread not stickyed...?

    Well, get on it, Mods!

    ------------------------------



    AndyJWest - "Raaaid managed to get CloD to run on an NVidia 8500 GT - but then, he's Raaaid, and he is, shall we say, 'unorthodox'."
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  3. #83
    Well... yes that would be fine. And instead the 4.10 update thread could be released from sticky.
    Caspar


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  4. #84
    Originally posted by EJGrOst_Caspar:
    Well... yes that would be fine. And instead the 4.10 update thread could be released from sticky.
    Done!
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  5. #85
    Well... then thanks alot!
    Caspar


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  6. #86
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    What's the word on the AI? Any plans to give the AI overheat limitations? Or what about having the same flight model limitations as the player?
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  7. #87
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    I'm playing an amusing offline campaign at the moment....And i am thinking...

    What would be nice is to make AI (ace/veteran) aim more accurately while shooting at human, i mean especially for low to medium deflection angles.

    Also it would be nice to have it being able to follow tights turns (especially when Ai is flying the better turner) and to maneuver closer to the ground when attacking humans.

    Making them bailing out automatically at a certain amount of damage and when above their lines could save their life too while preventing the squadmates kill stealing. (ie black smoke (staying in until fire and explosion), wing damage (stupid spin and crash) ).

    But this is only a wish, you already do so much for this sim!
    Regards!


    "Here is a plane to fight, with all its speed and performance, with all its fighting punch, the Thunderbolt handles the way you like: smooth, quick, sure..."



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  8. #88
    AI will get some very nice retouches indeed. Sorry, if I don't tell details here yet.
    Caspar


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  9. #89
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    mmmmm, good to know....Can't wait to see that
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  10. #90
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    That is great to hear! Thanks for the update.
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