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Thread: 1.04 patch GRAW2 | Forums

  1. #1
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  2. #2

    ================================================== =====================
    Changes and fixes in v 1.04
    ================================================== =====================

    - GameSpy reporting and server info fixes.
    - Added clean versions of landscapes without backdrop buildings for
    modders
    - Tutorials updated.
    - Servers with unknown ping moved to bottom when sorting on ping.
    - Server Screenshot function updated.
    - Player list id number corrected in the console.
    - Server password settings fixed.
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  3. #3
    Thanks for the news, I just updated my game with the auto updater - WTF is going on with the cracktro music when it upgrades? hahahaha
    in game name 'Jimmy2times2times'
    Core 2 Duo e6600, 8800 GTX, ASUS Commando, 2GB DDR2, Enermax Liberty 620w, XP pro 32bit (didn't like vista!)
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  4. #4
    That was sure a quiet announcement. Thanks for the info. ****, had I known sooner, coulda patched stuff before I left to work.
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  5. #5
    Banned
    Join Date
    Mar 2007
    Posts
    2,885
    FFS Grin... when's the SP gamer gonna get some love around here??? What, our money is not green enough for you?
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  6. #6
    Senior Member
    Join Date
    Jul 2005
    Posts
    1,067
    Does this address the co-op hosting issue?

    Or is it still best for Co-op people to stick with 1.02?


    All hints gratefully recieved.
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  7. #7
    Junior Member
    Join Date
    May 2002
    Posts
    29
    baff6, from everything I've read, stay with 1.2 as 1.4 did NOT address the hosting issue.
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  8. #8
    where the hell is that music from??? lol
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  9. #9
    Originally posted by SCE_Sobek:
    where the hell is that music from??? lol
    what he said, that was an odd interpretation of the graw theme... as euro synth no less

    kp

    WNx Graw Primer (10 pages) http://ps.warriornation.net/graw2
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  10. #10
    Crash in application version: 30621.2989

    data\lib\script_network\gametype\gametype.dsf(-1): cant find member: get_map_cycle in type <void>

    SCRIPT STACK:
    data\lib\script_network\gamespymanager.dsf(0)
    data\lib\script_network\networkmanager.dsf(0)
    data\lib\script_network\networkmanager.dsf(0)
    data\lib\setups\setup.dsf(0)
    data\level\level.dsf(0)

    Renderer: normal
    Physics : threaded

    patch 1.04 Online Campaign coop, launch Mission 3 crash.

    no comment.
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