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Thread: PS3 Patch 1.03 & X360 Title Update 2 Notes | Forums

  1. #1
    Senior Member
    Join Date
    Aug 2007
    Posts
    562
    EndWar PS3 Patch 1.03 Notes -

    We’re getting close to wrapping up approvals for the 1.03 patch on the PS3. Here’s the list of what the patch addresses:

    • Added in 4v4 multiplayer feature.
    • Users will now be able to see correct thumbnails for DLC replays even if they didn’t download the pack themselves.
    • Increased stability of 2v2 online sessions.
    • Fixed issue with win/losses not being properly reported.
    • Fixed game crash when trying to plant minefield.
    • Fixed bug that resulted in 3v3 playgroups.
    • Fixed bug that locked players out of BHQ after viewing a replay.
    • Fixed issue with units not moving in a replay.
    • Fixed issue with incorrect number of units being controllable by player in 4v4 mode.
    • Improved stability during gameplay in TOW.
    • Improved framerate on certain maps.
    • Fixed bug which caused all members of a playgroup to disband after one player quit.
    • Fixed bug which displayed a 360 controller on RU-01 map in solo campaign.
    • Fixed issue with DEFECON information not appearing in capitals in solo campaign.
    • Fixed crash when the host of a multiplayer match deploys gunships during raids on Le Ceito.
    • Fixed “Out of Sync” issue in Rondane in Assault mode.
    • Fixed a bug that caused the main menu to hang.
    • Fixed bug that allowed engineers to restore shields of allied units infinitely.
    • Fixed random crash on briefing screen for Dukovany in Conquest mode.
    • Fixed various UI display bugs.
    • Fixed issue with units being killed in TOW when players quit a game.
    • Fixed issue with the loss of high rank units disappearing after losing connection in TOW.
    • Improved waiting lobby stability for online matches.
    • Icon no longer appears on the map when your opponent uses “Deep Strike” in online games.
    • Fix bug that prevented players from using “Deep Strike” on a critical building in Raid Mode.
    • Fix bug that caused PIP videos to play repeatedly.
    • Fixed text description for “Assault” task force.
    • Fixed crash when starting session in pregame lobby for online private matches.
    • Fixed bug that caused DEFCON message to appear when DEFCON conditions are not yet fulfilled.
    • Fixed UI display for victory conditions in TOW.
    • Fixed EFEC Tank Secondary Attack.

    Xbox 360 Title Update 2 Notes –

    Updated
    EndWar 360 Title Update 2 & Leader Board Reset
    Last edited by Black_Widow9; 01-30-2012 at 11:14 PM.
    facebook.com/Splintercell

  2. #2
    Senior Member
    Join Date
    Aug 2007
    Posts
    562
    EndWar PS3 Patch 1.03 Notes -

    We’re getting close to wrapping up approvals for the 1.03 patch on the PS3. Here’s the list of what the patch addresses:

    • Added in 4v4 multiplayer feature.
    • Users will now be able to see correct thumbnails for DLC replays even if they didn’t download the pack themselves.
    • Increased stability of 2v2 online sessions.
    • Fixed issue with win/losses not being properly reported.
    • Fixed game crash when trying to plant minefield.
    • Fixed bug that resulted in 3v3 playgroups.
    • Fixed bug that locked players out of BHQ after viewing a replay.
    • Fixed issue with units not moving in a replay.
    • Fixed issue with incorrect number of units being controllable by player in 4v4 mode.
    • Improved stability during gameplay in TOW.
    • Improved framerate on certain maps.
    • Fixed bug which caused all members of a playgroup to disband after one player quit.
    • Fixed bug which displayed a 360 controller on RU-01 map in solo campaign.
    • Fixed issue with DEFECON information not appearing in capitals in solo campaign.
    • Fixed crash when the host of a multiplayer match deploys gunships during raids on Le Ceito.
    • Fixed “Out of Sync” issue in Rondane in Assault mode.
    • Fixed a bug that caused the main menu to hang.
    • Fixed bug that allowed engineers to restore shields of allied units infinitely.
    • Fixed random crash on briefing screen for Dukovany in Conquest mode.
    • Fixed various UI display bugs.
    • Fixed issue with units being killed in TOW when players quit a game.
    • Fixed issue with the loss of high rank units disappearing after losing connection in TOW.
    • Improved waiting lobby stability for online matches.
    • Icon no longer appears on the map when your opponent uses “Deep Strike” in online games.
    • Fix bug that prevented players from using “Deep Strike” on a critical building in Raid Mode.
    • Fix bug that caused PIP videos to play repeatedly.
    • Fixed text description for “Assault” task force.
    • Fixed crash when starting session in pregame lobby for online private matches.
    • Fixed bug that caused DEFCON message to appear when DEFCON conditions are not yet fulfilled.
    • Fixed UI display for victory conditions in TOW.
    • Fixed EFEC Tank Secondary Attack.

    Xbox 360 Title Update 2 Notes –

    Updated
    EndWar 360 Title Update 2 & Leader Board Reset
    Last edited by Black_Widow9; 01-30-2012 at 11:14 PM.
    facebook.com/Splintercell

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