Originally posted by PsychoSY:
Its starting to annoy me. The fact my crew is exhausted after 2 hours in a fight with or without orders and can stay alert for at least 2 days just cruising. Leaving my crew in their quarters for 8 hours to boost their endurance and NO CHANGE!!!. It honestly seems as if it has something to do with proximity to enemy ships, it increses the rate wich endurance is used the closer you get!.
I thnk it would be a better idea for the crew mangement interface to have shifts. Have two slots for each compartment shift 1 and 2, set a time and they'll swap atuomaticaly. This way you could have a more realistic endurance for each crewman without worying about endurance running out every couple of minutes on *1024 time compression.
I dont know what it is about this game, but with it being realistic the less realistic parts really stand out.