This is meant for people who thought of interesting minor quirks with the games that, with a little or big tweak, could make for more interesting and in depth gameplay. Here's my example:
I thought of about a million ways to make the box carriers better. Yeah, you know, those guyss who lug around boxes, and when you bump into them, they drop the box, which breaks, and your cover is broken?
I was thinking all these things:
-The box does not break when it falls. your cover may still be blown, but you can loot the box for medicine, knives, and other stuff you need in multitude.
-You can pick up and carry the box, or "take it off the hands" (this can be direct stealing or disguised as a kind gesture, either one will make this feature possible) of the carrier.
-Carrying this box allows you to blend in with other box carriers and slip past adamant guards, looking like another worker.
-You can place the box back on the ground. Guards will come over-- if they are near-- and inspect it, allowing you to sneak by while they are distracted.
-You can do a one-shot attack with the box, smashing it over the headd of a person, both hurting them badly (one hit one kill?), butb reaking the box and-- obviously-- blowing your cover.
So, what minor, uncommon, but cool ideas do you have for Assassin's Creed Brotherhood?