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Thread: Everybody, just freaking calm down already. | Forums

  1. #1
    The game wasn't that bad, to be honest, I liked it. Sure, it's not the Splinter Cell we have come to know and love, but it's not the end of the world, and it was defiantly fun. I still play it, so it has enough appeal to keep me interested.
    Anyways, SC6, which should come out next year, is probably going to be what AC2 was to AC1. A complete revamp of the features, improving things, adding things, and taking out things that people didn't like.
    ----------------------------------
    Originally said by Kestrel:
    No luck for you...Criminal dog.
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  2. #2
    Senior Member sam2000_290's Avatar
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    I agree. SCC is fun, no matter what you guys say. At the end of the day, it's just a game. With SC6, I have high hopes that it would be the best SC game / best stealth / best action / best stealth/action game of 2010 or 2011 or the decade (from 2010-2020) Whoo! That's into the future. It would also be the best game since SCCT (just to please the SCCT fans. ) SC6 should keep the same Conviction element along with traditional/new stealth elements.
    The more I play SCC, the more I think SCC and SCB are more optimized for panther and assault. Playing ghost is not really a fun factor unlike the old SC games. For that matter, I think SCB should at least be played panther or assault (not over use). We all hope SCB is more classic since it is still in production but you can't change the fact that the series is taking this way. Therefore, you play it the way it's meant to be played. Though, I am not ruling out ghosting in SCB, it's possible and can be fun but the game is more optimized for panther/assault.
    Therefore:
    SC1-4: Ghost player SCC and SCB: Panther/(Occasional)Assault
    Overall: GHOST PLAYER
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  3. #3
    Originally posted by sam2000_290:
    I agree. SCC is fun, no matter what you guys say. At the end of the day, it's just a game. With SC6, I have high hopes that it would be the best SC game / best stealth / best action / best stealth/action game of 2010 or 2011 or the decade (from 2010-2020) Whoo! That's into the future. It would also be the best game since SCCT (just to please the SCCT fans. ) SC6 should keep the same Conviction element along with traditional/new stealth elements.
    I Agree
    Support Conviction&2 And Dev Team
    [COLOR:GREEN]Splinter Cell Conviction (2010) Best Game On World[/COLOR] :thumbs:
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  4. #4
    Senior Member Jazz117Volkov's Avatar
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    I love the way all these threads start with, "Sure, it's not the Splinter Cell that we know and love." when that is precisely what most people are complaining about.

    Anyways, there is no denying that it is a fun game. I played the new DLC maps for hours this morning and had a heck of a good time.
    Despite a few broken\missing mechanics and a horribly short and sour Single Player I really enjoy it.
    Definitely no waste of money for me.
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  5. #5
    I think that Conviction was a step in the right direction, they just didn't have time to add all of the features the fans wanted, and so they get hate for it. The old gameplay style would have gotten old rather quickly with two or three new games coming out using it. Ubisoft was starting to do the "Same Old Sh**" production technique.

    http://www.youtube.com/watch?v...ture=player_embedded
    ----------------------------------
    Originally said by Kestrel:
    No luck for you...Criminal dog.
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  6. #6
    i agree datashocker. Pandora Tomrrow and CT was my favorite back then. At THAT time, i thot SC was soo much better than MGS. it was fresh, something new.

    but the fact that each year just had the same thing over and over again. it felt stale. nowadays i just cant go back to the old ways, no matter how hard i try to play em.

    i think CT was a great game back when it came out, but its novelty wore off for me. For me, i just got bored of waiting in the shadows, memorizing guard paths, and moving past them when they turned around. it felt very reptitive.
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  7. #7
    Tell me people how many times you played Deniable Ops in offline? Ussualy I cannot stand the games with offline gameplay it bores the hell out of me. But I play Solo Deniable Ops more than CO-OP O o.
    Kestrel: I owe you no explanation.
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  8. #8
    Let's face it, a sequel should always aim to be better than it's predecessors - if it fails that, then it should be considered a failure. I have hope for SC6 to be better than Conviction, just as I had hope for Conviction to be better than DA.

    Time will tell. But they claimed the Conviction story was a balance between stealth/action, and the levels were very open and let the player choose how to play... I will be more skeptical next time around.
    ----
    se·quel?/?sikw?l / [see-kwuhl]
    –noun
    1. a literary work, movie, etc., that is complete in itself but continues the narrative of a preceding work.
    2. an event or circumstance following something; subsequent course of affairs.
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  9. #9
    Senior Member
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    Originally posted by Datashocker:
    The game wasn't that bad, to be honest, I liked it. Sure, it's not the Splinter Cell we have come to know and love, but it's not the end of the world, and it was defiantly fun. I still play it, so it has enough appeal to keep me interested.
    Anyways, SC6, which should come out next year, is probably going to be what AC2 was to AC1. A complete revamp of the features, improving things, adding things, and taking out things that people didn't like.
    Yes, the game WAS that bad. It was that BAD because it's not the Splinter Cell we come to know and love. It was supposed to be a sequel, that means it was supposed to be the same Splinter Cell we come to know and love. It was not very fun and quite of few members on this forum are no longer playing it because of that.

    The next game needs to be a proper Splinter Cell sequel and the devs need to reminded daily that they need to make it a proper Splinter Cell sequel.


    The way Splinter Cell was created and what it should aspire to be.
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  10. #10
    Senior Member oO_ShadowFox_Oo's Avatar
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    Originally posted by FPSfan123:
    i agree datashocker. Pandora Tomrrow and CT was my favorite back then. At THAT time, i thot SC was soo much better than MGS. it was fresh, something new.

    but the fact that each year just had the same thing over and over again. it felt stale. nowadays i just cant go back to the old ways, no matter how hard i try to play em.

    i think CT was a great game back when it came out, but its novelty wore off for me. For me, i just got bored of waiting in the shadows, memorizing guard paths, and moving past them when they turned around. it felt very reptitive.
    Well you're obviously not a big fan of the stealth gameplay, but can I ask, how is Conviction any different in that regard?

    Surely shooting people is just as repetitive, seeing as you do it in practically every game on the planet?
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