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Thread: Actual Intelligent Thread About Serious Game Flaws | Forums

  1. #1
    Ok, its very late and I'm tired so my sentence structure and spell is going to be off here I'm sure but bare with me.

    I want to make a real thread about the flaws of this game. Not a childish immature random rant like everyone else is doing. If you act like that no one listens to you. I want to be constructive about this.

    Let me start off by saying UBIsoft... I love your work, I am a huge fan and a good customer. I LOVE the Ghost recon series, I have all of the PC versions and have played them over and over and over and over. I was heartbroken when I found out GR2 wasn't for PC so I went out and bought ax Xbox so i could play the 2 games. I have to say that once again I am heartbroken at the flaws of this game. Granted, nothing is perfect and you can't please everyone... but this game is completely loaded flaws. I decided that I did not like this game by the second mission but PUSHED myself to play it not only because I spent what I consider alot of money on th is game but in hopes that it was just new. Well, I am on Guardrail IX, checkpoint 3 and I am officially done with this game. I can not play it any longer.

    Ill state some issues in an outline form.

    1. No quicksaves. This is the first PC game I have ever played that did not have quicksave. Not only that all other UBI games do have quick save including Splinter Cells and the other Ghost Recons. Heck, even the Splinter Cell Chaos Theory for Xbox has quick save and you never see quick saves for console games. I am tired of constantly having to redo sections of missions only becuase I'm stuck in a part later on. Ad the time up... hours get wasted. I play video games for pleasure in my spare time. I can't waste 3 hours at time replaying same issues of a mission over and over. This is annoying..... HIGHLY. Its one of the reasons I'm a PC gamer is for the quicksaves.

    2. Lone missions. This game is hard enough on the easier setting then all of the sudden your thrown into a mission without your team. In MayDay MayDay. Its pitch black and the Bad guys can see you and they dont even have night vision ??? How is this possible ? Then when you fire it temporarly blinds your night vision from the fire from the barrel of the gun. How can you see if you got the guy ? Then bad guys have the ability to get back up...next thing you know your dead (see complaint number 1).

    3. One of the flaws in the PC version is it has the largest maps. Bad guys are everywhere, I can't count how many times I am killed from people I have no clue where there are. I played the Xbox version of this and I must say I didn't like it at first but came to like it very soon and did very well.

    4. In the Xbox version you can save whenever you like at the checkpoint trailer stations as well as refill health for your team. Why does the PC version not do this ?? I think I may go back and re rent the Xbox version. It was much better and easier to play.

    5. This software is RIDDLED with bugs. Setting aside the CONSTANT crashes. I actually had the function to select the orders for your team quit working and my keys remapped. I had to completley uninstall the game and REPLAY all my missions all over again. I also had to reinstall the patch 4 times. The first three times I Couldnt even load the game, it immediately crashed !! Also, other minor bugs "Kirkland" going into a raid of constantly repeating "WAIT... I HAVE TO RELOAD !!.... RELOADING CAPTAIN" (again, see complaint 1) Try listening to that for hours on end.

    6. Why the massive differences betwen the 360, XBOX and PC version... thats just more of a question than a complaint. But splinter cell they are all the same or at least extremely close. There are basically all different games for these systems. You can climb ladders and so fort in the Xbox amoung the other things I mentioned.

    7. I won't even go into the multiplayer problems.

    8. Signal Jammer missions. I payed alot of money for a next gen game. Paid alot of money to update my computer so I could have High Rez graphics only to go playing hours on end with fuzzy signal jammed vision. I think we get the point, you dont have to make the vision fuzzed. This is EXTREMELY annoying.

    9. No anti aliasing. Seriously, this is a Next Gen game. No antialiasing ?

    10. Shimmering of graphics. This may be do to no anti aliasing but everything constantly flickers. There are times it flickers where bad guys use to be that I have shot and I keep refiring at nothing because of the flickers. But again, this is bad for a next gen game. Chaos Theory and Lockdown dont do this. Superb graphics.

    11. Team not moving, tanks etc. Why is it that sometimes you give orders for yoru men to move and they dont. or dely, or get halfway there and stop for no reason ? This was a problem even in teh first Ghost recon. I can see it was never fixed after 5 years.

    12. Extremely instability of your weapon. Sniper rifle is the most stable and all it does is even wobble. I get in close firing range with other guys and Im spending five seconds on steadying my weapon and they already have me shot !!

    13. no health refill, and even if you restart a checkpoint half the time your health square is already orangish yellow.... not green.


    I'm going to stop here for now, again I'm tired and its late. Continue the discussion
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  2. #2
    Good post. I concur.
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  3. #3
    Good post. I agree with everything. And how about after hours of getting to a certain point (with no saves) one of your team members becomes "stuck" in a pile of rubbish or between a lamp post and some other object and you have to restart from your last computer generated save and spend another hour or two just getting back to where he was stuck? For all its good points, I for one am pretty upset with this PC game. I'll continue to buy Ubi games in the future, but only after and if after the game is on the market for a period of time and it proves to be worthwhile to spend my money. My Walmart does not take games back once the "seal" is broken, darn it.
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  4. #4
    Yes, I will continue to buy UBI games as well. I'm not being an immature little kid about this saying "UBI sucks, i'm never buying there stuff again I've totally lost faith in them...blah blah blah"


    I'm just saying I seriously disagree with alot of the features of this game and I don't know what in the world happened.

    I would really really like someone from UBI to read this. I don't care if they actually end up doing anything about it (ie make patches) but I just want someone to read it and see that this game truely is messed up so their fine line of games never has to re endure this again.
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  5. #5
    Oh yes, and I agree about your guys getting stuck. I've had that happen MANY times. How does that even happen anyway. They get stuck in places where they never even were.

    You reload the game and Kirkland is stuck halfway across the map and doesnt respond to commands ???? You actually have to go all the way over and get him, risk your health or the halth of another man and dont forget how m uch time you waste doing EVERY SINGLE TIME becuase there is no quicksave. So everytime you reload the checkpoint you have to do this or survive without your teammate.

    I think one of the most major complaints is complaint number one on my list. No quicksaves, alot of these problems wouldnt exist or could be easily gotten around if quicksave was enabled. Patch UBI ?


    Another thing, does anyone know how we can directly contact someone from UBI so they can see this thread ?
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  6. #6
    Originally posted by JasonFMTX:

    12. Extremely instability of your weapon. Sniper rifle is the most stable and all it does is even wobble. I get in close firing range with other guys and Im spending five seconds on steadying my weapon and they already have me shot !!
    I don't have this problem. My weapons are all rock steady.

    I am puzzled.
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  7. #7
    "I have to reload."

    Once a team member gets stuck saying this, you really can't get him to stop, not even after you visit a chopper for more ammo. I am pretty sure they are out of ammo and stay out of ammo. This has gotten me to wonder whether they get any new ammo at all at a ammo-reload chopper.

    On one occasion I tried changing weapons for the out-of-ammo team member. This did not work either. The guy kept saying he was trying to reload.

    He even refused to use his secondary weapon. Not amazingly, he soon got killed because he did not fire back at a bad guy approaching his position.

    So, is this a bug? Do the team get ammo when you reload at a chopper? Is there any way we can tell?
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  8. #8
    The biggest and most obvious problem with this game as has been mentioned ad infinitum is it was never even close to finished when they released it.

    Add to that the developers, GRIN, are brand new to this genre and wide-scale, retail releases and only listen to a select few on GhostRecon.net and you have what amounts to a mediocre game which caters to a very few select individuals -- if that; half of the fanboys are fanboys because they don't want to publically admit GRIN screwed them over as well.

    Not to be a forum Troll or sound like a smug E-Thug...

    But I can't get over the irony of Bo (GRIN's CEO and lead Designer) claiming that if they made the game everyone wanted it would sell exactly one copy. This was his clever retort to all the requests they kept getting on GR.net about making it more like GR1... Yet look how well GRAW PC has sold. It did terribly as far as initial release sales figures go.

    In fact, I went to my local EB Games today and there were about three or four used copies of GRAW in the Previously Owned PC section. This may not be indicative of over all sales around the country, but the game has been out for less than three months and already people are bringing it back.
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  9. #9
    All of these problems seem to fall under the common theme of the game being very counterintuitive in many aspects. Its as if the Grin designers weren't capable of imagining the game from the viewpoint of a typical pc player.

    Who honestly thought that a person would want to watch long cut scenes every time they fired up a mission? Who thought that everybody would want a crowded HUD without the ability to toggle some of the features off? Who thought that through long and hard missions a PC player wouldn't want reasonable save points?

    Some of this stuff is so obvious it begs the question. Are the Grin developers out of touch? Or maybe they were in a hurry and these are the cut corners which will hopefully be fixed in the future.
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  10. #10
    I agree with everything
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