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It's always nice to have a day & night cycle in a game, nowadays more games have this reality-enhancing feature, but a small remark here, concerning Far Cry 2. It's situated in Africa, and looking at the (nice) environment, it's quite likely this imaginary country is located near the Equator.
Now, I don't know whether everyone here knows it, but the shift from full daylight to complete darkness may last a mere 10-15 minutes, while in the game it lasts quite longer, there isn't a prolonged dusk, and slowly fading light near the Equator.
There IS an -older- game that truly showed this quick change. In Novalogic's, 'Delta Force: Blackhawk down', the mission called 'the Mogadishu mile' starts very early at dawn, with a very darkened sky, and within 15 minutes of play the sky brightens, pink clouds appear, moving slowly along the sky, disappear and are replaced by a fierce blue sky, and half an hour later -playtime- this blue sky whitens to a high white-blue, as the merciless sun takes hold. Very nicely done. And remember, this is a game from 2003!
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It's always nice to have a day & night cycle in a game, nowadays more games have this reality-enhancing feature, but a small remark here, concerning Far Cry 2. It's situated in Africa, and looking at the (nice) environment, it's quite likely this imaginary country is located near the Equator.
Now, I don't know whether everyone here knows it, but the shift from full daylight to complete darkness may last a mere 10-15 minutes, while in the game it lasts quite longer, there isn't a prolonged dusk, and slowly fading light near the Equator.
There IS an -older- game that truly showed this quick change. In Novalogic's, 'Delta Force: Blackhawk down', the mission called 'the Mogadishu mile' starts very early at dawn, with a very darkened sky, and within 15 minutes of play the sky brightens, pink clouds appear, moving slowly along the sky, disappear and are replaced by a fierce blue sky, and half an hour later -playtime- this blue sky whitens to a high white-blue, as the merciless sun takes hold. Very nicely done. And remember, this is a game from 2003!
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It's based on Kenya... Is Kenya near equator? I'm not sure... Let me look it up real fast. Not it's kinda south. Near the capricorn tropic. It's near São Paulo. I live here and Dusks can take 15-30 minutes. Never really counted, although I see it from my window everyday.
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How do you know what country it's based on?
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Africa is so huge, in fact the game location may not be very near the equator. Given at the equator day and night both last 12 hours more or less all year, and this game features far more daylight than night, I suspect the setting of FC2 is not close to the equator.
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To expand on what the dude above said,
Just because the night is longer than the day it does not mean it is on the equator. It just probably means it it is a tropic of cancer or capricorn, but it's summer time. Sometimes here in Summers we have daylight from like 5am to like 9 or even 10pm. So the game makes sense, but the problems comes when ingame it says that it is october or novembet in Journal this is what confuses me. It all aims to a summer setting and then the devs say its oct-nov
nevertheless thats probably cuz of trying to make game present. Just don't overthink it. You get enough darkness time to do missions already anyway
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I think it's based in Nigeria as when I was in one of the towns in the Southern map one of the locals sent me an email on my mobile & said he was the son of the late chief Myngumbi Mblni & asked for my bank details so he could deposit $12,000,000 & give me a share for my trouble
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