Huellllloooo there people!!!
I'm just another veteran Heroes fan awakening from the deep long slumber over the otherwise bleak future of the series.
First off, I really, really am excited over Heroes V and I do have high hopes for Nival and Ubi...and needless to say I LOVE the 3D engine!
I don't necessarily play Etherlords(well I tried it once but I find it too tough) but I fell in love with its stunning art and graphics...so I am glad that they are implementing the similar engine and art direction to Heroes! Well done!
Hmm, yeah, actually, the reason why I write this thread is that I happen to get a bright idea you hardcore freaks might like. I see that many people here have been arguing over whether H4's simultaneous attack system be applied to H5 or not...well, I've been thinking about it and all I can say is that I've liked both H3's first come first strike system and H4's.
BUT what if we can make a twist in the upcoming combat system by having the 'first come first strike' be the default system WHILE the simultaneous attack system can be applied as a creature SKILL? Let's say we call it as engage skill. I would imagine there should be a handful of creatures that will possess the skill, and that will make them more special and efficient units. I would personally think of creatures like wolves, hellhounds, crusaders, vampires, nagas and ogres (mainly 'savage' and 'brave' creatures) as good 'engager' units.
So...what do you ppl think?? I think it's gonna be really 'smart' if the next system actually go into this direction.



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