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Thread: PB Webtool, now a neccessity for proper admin | Forums

  1. #1
    Ok, i am messing with the pb webtool. I have a pbsv.cfg file in my FCX folder, in appdata. It is functioning because the auto messages are scrolling.

    However, I cannot log into the pb webtool, it tells me I have a bad key even though I am using exactly what I used in the file.

    Any ideas?

    Here is the info I have so far:

    Create a pbsv.cfg file with wordpad. Put the following into it:

    pb_sv_enable
    pb_sv_httpPort yourport (port is generally 80 I hear, I am using a diff one I opened myself in the firewall)
    pb_sv_httpAddr youripaddress
    pb_sv_httpKey yourpassword <-this is what you are supposed to use to login on the pbwebtool login screen
    pb_sv_httpRefresh 30

    and i put a few message tasks in there, all of which work, which leads me to believe I have done everything correctly. But I still cant login.

    Now, when you save it, it has to be pbsv.cfg or it wont work. It has to go in appdata>local>Punkbuster>FCX>pb.

    And, I do have it working now. I just copy pasted this frothe tech help, as some go there and not here for help on PC.
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  2. #2
    your password is correct, put in your password and then click console... Don't just hit enter (There's no "Login")
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  3. #3
    Yes, i do have it working

    Also, someone posted this link but not the how - to part, so here it is again: http://www.evenbalance.com/publications/admins/

    That takes you to PB's website, which is a full guide on the PB aspect of things.
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  4. #4
    I posted instructions on the pb web tool as a pm to you on our board ages ago, but you still haven't read it.
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  5. #5
    I remeber you saying you would do that; I must have missed the notification as I have been back since then. (when i posted about Naeseth's map being on the list)

    I should have checked back...would have saved me some time....
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  6. #6
    Originally posted by Agent00Kevin:
    Here is a list of PB commands I found:

    activate_log : Activates a log. Usage: "activate_log <logname>"
    call_vote_change_captain : Start a vote to change captain.
    call_vote_end_match : Start a vote to end the current match.
    call_vote_extend_match : Start a vote to extend the match.
    call_vote_kick : Start a vote to kick a client. Usage: "call_vote_kick <player name>".
    call_vote_kick_id : Start a vote to kick a client. Usage: "call_vote_kick_id <player id>".
    call_vote_restart_match : Start a vote to restart the match.
    call_vote_shuffle_teams : Start a vote to shuffle teams.
    call_vote_skip_map : Start a vote to skip map.
    clear : Clears the console text buffer.
    deactivate_log : Deactivates a log. Usage: "deactivate_log <logname>"
    evict_resources : Evicts all managed resources (D3D and driver-managed).
    exec : Runs a console command "batchfile". Usage: "exec <batchfile>"
    gfx_Bloom : Enable/Disable the bloom.
    gfx_DisableShadowGeneration : Disable the shadow generation.
    gfx_Hdr : Enable/Disable the hdr.
    gfx_HemiQuality : Configure ambient quality. 2 = dynamic, 1 = static, 0 = disabled.
    gfx_LeavesRatio : Change the leaves ratio.
    gfx_LeavesShadowRatio : Change the leaves shadow ratio.
    gfx_MaxDecalCount : Max decal count for all types
    gfx_MaxDecalCountPerType : Max decal count per type
    gfx_MaxFps : Maximum fps.
    gfx_MaxHemiMapDistance : Distance at which we stop using the hemi map for clustered objects
    gfx_RealTreeCapsMaxDistance : Change Realtree Max Cap Distance.
    gfx_ShowConfig : Prints the render configuration in the console.
    gfx_SunShadowRange0 : Change shadow range.
    gfx_SunShadowRange1 : Change shadow range.
    gfx_SunShadowRange2 : Change shadow range.
    gfx_TerrainDetailBlendViewDistance : Change the terrain detail blend texture distance.
    gfx_TerrainDetailViewDistance : Change the terrain detail texture distance.
    gfx_WaterReflectionQuality : Change the water reflection level.
    gfx_WaterRefraction : Enable water refraction.
    gfx_WidescreenFOV : Enable/Disable computation of widescreen FOV.
    help : Shows help on using the console.
    look_HelpCrosshair : Enables/disables use of the crosshair to aim.
    look_Invert_y : Look sensitivity in y.
    net_ChangeCaptain : Change captain. Usage: "net_ChangeCaptain <team name>".
    net_CustomMapMaxUploadRateInBitsLan : Total upload rate (bps) used to serve custom maps in LAN.
    net_CustomMapMaxUploadRateOnline : Total upload rate (bps) used to serve custom maps online.
    net_DownloadCustomMapEnabled : Enable downloading of a custom map when joining a server.
    net_DownloadCustomMapFromHostEnabled : Enable to download from the host.
    net_DownloadCustomMapFromWebEnabled : Enable to download from the web.
    net_EndMatch : End the current match.
    net_ExtendMatch : Extend the current match.
    net_GetCaptainNames : Get the name of each captain.
    net_GetCurrentGameModeName : Displays the current game mode name.
    net_GetCurrentMapName : Displays the current map name.
    net_GetCurrentSessionMaxPlayer : Displays the maximum number of players for the current session.
    net_GetGameScoreStats : Get the current game score statistics.
    net_GetHostAddress : Displays the host address.
    net_GetHostName : Displays the host name.
    net_GetPlayerList : Get the player list.
    net_GetPlayerListByTeam : Get the player list by team.
    net_KickBanClient : Kick/Ban the specified player. Usage: "net_kickBanClient <player name>".
    net_KickBanClientId : Kick/Ban the specified player. Usage: "net_kickBanClientId <player id>".
    net_KickClient : Kick the specified player. Usage: "net_kickClient <player name>".
    net_KickClientId : Kick the specified player. Usage: "net_kickClientId <player id>".
    net_RestartMatch : Restart the current match.
    net_ServeCustomMapEnabled : Enable serving of a custom map when hosting a server.
    net_ShuffleTeams : Shuffle teams.
    net_SkipMap : Skip the current map.
    net_TellClientId : Send a message to a given player. Usage: "net_tellClientId <player id> <message>"
    quit : Quit game.
    quitToMainMenu : Quit to main menu.
    ready : Enable/disable ready state.
    remove_clan_tag : Remove clan tag.
    say : Sends a message of no more than 40 characters to everyone. Usage: "say <message>"
    say_team : Sends a message of no more than 40 characters to team members. Usage: "say_team <message>"
    screenshot : Captures a screenshot.
    SetSetting : Usage: SetSetting <setting name> <numerical value>
    showFps : Displays the framerate. Usage: "showFps <value>", where "value" is 0 (on) or 1 (off).
    tell : Sends a message of no more than 40 characters to a given player. Usage: "tell <player name> <message>"
    use_clan_tag : Prefix your name with a clan tag.
    vote : Usage: "vote <yes/no>"

    I dont know how many of these still work...
    Those arent PB commands, those are FC2 in-game commands.

    As for using the PB Webtool - we've been using it on our server since FC2 was released as a method for kicking off trouble-makers/idiots and for creating room for clan members if the server was full.

    The 3 most important lines required in your pbsv.cfg file are:

    pb_sv_HttpPort "8080" //[Port #]
    pb_sv_HttpAddr "127.0.0.1" //[External IP Address]
    pb_sv_HttpKey "password" //[Key]

    obviously in the example above, you'd replace the 127.0.0.1 IP with that of your server.
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  7. #7
    yep copypasted the wrong text file in my haste..oops.
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