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Thread: Setting mine layers | Forums

  1. #1
    Ahoy

    i have made several single mission maps with no problems.

    I now would like to have a anti-sub mine field. I know how to set up mine field's with good density for surface ships to hit, but

    I need to know how to make set up the mine at dfferent leveral [layers] for anti subs mission.

    Some at -1 feet and some mines go down to the bottom of the bay. All at different layers.

    These are the setting for surface ship mines:

    Density [Units/SQ.KM] 100 can be set to any number you want.
    Height [M] ? Tried everything ?
    Min height [M] -1foot is for surface ships mines.
    Max height [M] ? Tried Everything ?

    Thx you, In advance for any help given.
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  2. #2
    The heights are in meters, actually since a -5 is deep enough that DDs won't hit it.

    tater
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  3. #3
    How will us Skippers be able to detect mines? Which 'pinger' would work for giving a 'contact'?... the button to check for depth under the keel, or the switch in the sonar room where you can check distances to a sound contacts? Also, how will we be able to tell at what depth the mines are at?

    /me thinks there will have to be a a bit of rework done on the sonar system to incorporate submerged contacts and what depth those contacts are at.

    Did real life subs have that capability during the war?
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  4. #4
    FM sonar came late in the war and was somewhat flakey. It was what they used to sneak into the sea of japan.
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  5. #5
    Thanks Tater...
    but you only answered part of the questions in my post. Do you know the answers to the other questions I asked?
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  6. #6
    min and max height is the range they appear randomyly inside I believe. You can also set the depth at the waypoints.

    tater
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