goto: programs/Tom Clancy's rainbow Six vegas/Engine/shaders/HLSL/MegaPostPRocess/NightVision<----(open with note pad)
change from:
float intensity = dot(PreviousColor, float3(0.3f, 0.59f, 0.11f)) * NightVisionScale;
TO:
float intensity = dot(PreviousColor, float3(10.0f, 0.59f, 0.16f)) * NightVisionScale;
No PB kick with this change. Works like a charm
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Nice Shot from "WARTOWN"
this tweak flash grenades and blur and muzzle flash still work, unlike disabling shadermodel 3 hack/cheat where you dont blur no muzzle flash and flash grenades are useless.
Edit:
float intensity = dot(PreviousColor, float3(<span class="ev_code_RED">5.0f</span>, 0.59f, 0.16f)) * NightVisionScale;
TOO BRIGHT! 5.0f seems alittle more reasonable. To each there own. try5.0f~10.0f. find what works for you.




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