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Thread: Suggestion Thread | Forums

  1. #301
    A replay system.

    Best case scenario, a full game recording system

    Just-As-Good case scenario, a 5-20 second retroactive recording system.


    Why? because **** like this only happens a few times, and my ****ty graphics card demands I play on low, especially when using FRAPS



    (I'll throw the video up sometime this week)

  2. #302
    GRO Community Leader KegaroOne's Avatar
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    Quote Originally Posted by logicgaming
    Oh and add a class change option ingame.
    Like SGT.Rock said, this would be to easy to exploit. I wouldn't mind the option to switch class at the beginning of the match to help try and balance things out, so you don't get stuck on a full team of recons, etc...


    Quote Originally Posted by RandomExpletive View Post
    A replay system.

    Best case scenario, a full game recording system
    I am all for the implementation of a demo recording system. There was another thread talking about this and like I stated there, I use to love the demo system in CoD4. Would help with catching exploiters and cheaters.

    C.B. TRIPLE 30'S

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  3. #303
    Quote Originally Posted by KegaroOne View Post
    I am all for the implementation of a demo recording system. There was another thread talking about this and like I stated there, I use to love the demo system in CoD4. Would help with catching exploiters and cheaters.
    I could never get the cod4 recording system to work, but that was probably my mac at work (jeez all this cod4 talk, i need to reinstall!)

    But it would be the bees knees to see some kind of replay system added

  4. #304
    Junior Member
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    Too many pages to read all these, so this may have been suggested already. Would it be possible to make it so we can choose a sound card for VOIP? I have a built in card and my add-on card. I use the add-on for game sounds and built in for headset/mic. As it is now, the game only uses the add-on card.

  5. #305
    Add a map/mode filter so we can only play the maps/modes we want to play. I personally do not like the onslaught game mode, it is just flank and spank, and it seems to pop up 75% of the time. I'd rather play conquest all day and all night long, it's funner. So it would be really nice to have a map/mode filter so I only get put in maps or modes I want to play, instead of having to log out of maps/modes I don't want to play.

  6. #306
    Junior Member
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    Try before you buy !!!!! Option ???

    I agree.. sorry if it's already been suggested, but here are wwaayy ttoo many pages to read them all, so here goes:

    I haven't found any info on a simple feature like... a weapons "try before you buy" scenario? like a simple shooting range where you can try any weapon before you actually commit to buy one with hard earned blood points and then have second thoughts about a different model? I really think it would be an AWESOME!!!! simple feature? could you.. can you... will you... pplleeaassee include it ???

  7. #307
    Junior Member
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    May 2012
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    I use bootcamp. It is the most stable. However I am having a hard time upgrading from XP to 7.

  8. #308
    Just had a Interesting thought.

    What if:

    When you level up your gun you are not limited to just gaining better critcal value's. Instead you have the choice to choose one of the following:
    A. Increase Critical Chance.
    B. Decrease Reload Time.
    C. Increase Handling
    D. Increase Accuracy

    Just a thought.

    EDIT: Another Thought:

    A new game mode called VIP.

    The game use's one of the conquest maps and starts out like a standard teamdeath match. First person killed becomes a VIP.
    The VIP player moves slower, never runs out of ammo and can not be killed only Downed.
    Freindly players to the VIP must protect him and get him to the very end of the map. Freindly Players can also Revive the downed player bringing him back with like 30% HP.

    Enemy players can interact with the downed VIP to Interrogate him reducing his Resolve: VIP has around 20-30 secs of Resolve.

    The game mode ends when the VIP reaches the destination or the Enemy players have fully interrogated the VIP and reduced his Resolve to 0.

    The Interrogation time is culuminative, but every 30 SEC's the VIP is "UP" restores some of the VIP's Resolve.

    -Crow
    Last edited by DegenesisRein; 05-17-2012 at 07:12 AM.

  9. #309
    Member LiquidX74's Avatar
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    I wouldn't mind seeing a capture mode that is a little different.

    capture zones A, B, C. map is designed in such a way that all points can be accessed from each other point. IE: there are pathways from A that lead to both B and C, and viceversa. This would mean a triangular kind of map I guess (or whatever, it could work with 4 or 5 capture points too, but 3 is probably enough).

    The goal is to capture all 3 zones - but all zones are in a state of contention until all 3 are controlled by the same team. Meaning if a team captures A and B and attempts to capture C for the win, A and B are still vulnerable to assault from the opposing team.

    It's a game mode that could go on for a while (fun) - and in order to be successful, there would probably need to be some defenders left behind to protect A and B while the larger force moves to C. Zones would have to be far enough apart that one team could not simply zerg from A to B to C with a full 8 man force before the opposition could respawn and meet them at the next point.

    IE: both teams clash at A for control. Team red wins and wipes out team blue 8-0. Team red captures A and moves to B - but blue team will have spawned and moved to intercept.

    I think this would create a kind of gauntlet between the points that would be difficult to breach - but not necessarily create standoffs because there would be more than 1 objective available at any point in time, meaning flanking, quick positioning, teamwork, and coordination would be very important. Perhaps the best thing about this kind of map/game mode is that they wouldn't be so linear.

  10. #310
    Member jamesremick's Avatar
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    I wouldn't mind someone buying me a beer from time to time. I know it's off-topic, but I'm just saying.
    Cane Corso
    Defend | Protect | Hunt


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