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Thread: airstrikes needs........ | Forums

  1. #1
    well i've read ur comments on how to make the game more of a balance with airstrikes, if you let gunships have a better evasive to get airstriked this then makes the game not balanced. As said in another thread air strikes should have a respawn timer such as abilities with units eg. snipers, flamethrowers and uav ect ect. same for electronic warfare and force recon, this should apply as it won't unbalance the game but give a better online play overall to all factions. I use gunships and to be honest i don't really have a problem with airstrikes hitting them, to be honest who ever complains about the airstrikes well work better with your team mates to neutralize thier upgrade and presto no more airstrikes.

    Write your opinions thanks in advance
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  2. #2
    well i've read ur comments on how to make the game more of a balance with airstrikes, if you let gunships have a better evasive to get airstriked this then makes the game not balanced. As said in another thread air strikes should have a respawn timer such as abilities with units eg. snipers, flamethrowers and uav ect ect. same for electronic warfare and force recon, this should apply as it won't unbalance the game but give a better online play overall to all factions. I use gunships and to be honest i don't really have a problem with airstrikes hitting them, to be honest who ever complains about the airstrikes well work better with your team mates to neutralize thier upgrade and presto no more airstrikes.

    Write your opinions thanks in advance
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  3. #3
    I like them being able to burn through their CP as fast a possible. I've won many games where I crash/capture their uplink, and they've used so many CPs that I have 10 units on the field and they have 3. At that point there is nothing they can do.
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  4. #4
    good point, well does anyone agree with what he said that its better to let people keep on using airstrikes so that they dont have many units on the battlefeild, or a respawn time for the airstrikes so that it cant be used constantly. Views will be great to know what others think, thanks in advance.
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  5. #5
    I simply let them burn their CP on airstriking a decoy gunship. It would zip around on the frings of the enemy LOS an be airstrike two or three times. After that, I rush in with my regular forces and out number them because they spamme airstrikes instead of calling in more troops.

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  6. #6
    i go for the uplinks and use the gunship to take the airstrikes, that way, they still burn up the cp, but there is an end in sight. and when the end of the airsupport comes, you usually find they crumble or quit
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