The Dev team are trying to answer all of your frequently answered questions. To kick things off here are a couple they’ve answered for you this week…
Community Answers – Part 2
Q. What options are available to skinners? For example, will they have any control over weathering layers and panel lines or is that hardcoded?
A. The panel lines and weathering are not available for editing. You can only do the overall paintjob. We felt that this was the most balanced decision, considering the fact that most paintschemes on online servers in our previous titles were horrible quick hack-jobs that made aircraft look atrocious. By expertly applying professional overlays on top of your custom skin we ensure that every single skin looks good.
We even feel that this is historically accurate. As a real person approaching a real aircraft with a bucket of paint, you can paint over the existing structure any way you like, but you can’t re-rivet the skin or rearrange the panels.
Q. How many campaigns are there? One Spitfire, one Hurricane, one 109, one 110?
A. One British campaign, in which you fly the Hurricane and the Spitfire, and one German campaign in which you fly the 109, the 110 and the Stuka.
Q. How big are the bomber formations in most missions? Is the 'bomber unit' size scalable in campaigns?
A. We balanced our campaign missions for minimum spec machines, so bomber formations are pretty small. The largest mission is about 50 planes total, 21 of them bombers and the rest fighters.
If you have a more powerful machine, larger battles are of course possible.
Q. Are the airfields and surroundings 'alive' in campaigns - you know, vehicles moving around, crew figures, a NAAFI truck?
A. All life has to be hand-built by the mission designer. All our stock missions come with very busy airfields.
Q. Are there any animated characters in briefings, on the field before or after flights?
A. No
Q. Do kill markings get recorded on your aircraft skin? (Probably not, but it's nice to day dream.)
A. There are actually kill markings. They are applied as a separate decal onto some, but not all, fighters. You just enter a “kills” number into your plane options, and voila, it’s there.
Community Answers – Part 1
Will the game feature a dynamical campaign?
No, at least not in the initial release of the game. The campaigns are all scripted and focus on specific events.
Will the game include dedicated server software?
Yes, a dedicated server software will be part of the initial release.
Previously answered questions...
What version of the game is available in my country?
The Collector’s Edition is available in the UK (exclusively via the Ubishop) and throughout Europe.
In the UK the CE is the only boxed version available to buy.
Digital download version of the game is available in the US.
*we will update this question with more details on availability in each region as we receive it.
IL-2 Sturmovik: Cliffs of Dover System Requirements
What DRM will the game use?
IL2 Sturmovik: Cliff of Dover will use the SolidShield DRM solution. SolidShield features a flexible activation process and allows for up to 3 simultaneous game installs......more information



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