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Thread: Su27 radar question | Forums

  1. #1
    Hi all,
    Have just viewed the Su27 radar trk. However noted that the painted target was continuously illuminated, and did not give any indication of which scan bar it was on. In Flanker this was very useful to determine if painted target is above or below the tracking aircraft.

    Is there any other means of determining the relative altitudes of single or multiple painted targets?

    __________________________________________________ _______________
    â"Everything in life is a trade off of something else that you could have doneâ.....â"

    LOMAC READY!
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    On board sound card, SoundMAX, with analog devices driver.
    (Score in 3dmark03 5762)

    Fish

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    One man's loss is another one's opportunity!

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  2. #2
    Hi all,
    Have just viewed the Su27 radar trk. However noted that the painted target was continuously illuminated, and did not give any indication of which scan bar it was on. In Flanker this was very useful to determine if painted target is above or below the tracking aircraft.

    Is there any other means of determining the relative altitudes of single or multiple painted targets?

    __________________________________________________ _______________
    â"Everything in life is a trade off of something else that you could have doneâ.....â"

    LOMAC READY!
    P4, 2.4@2.93 (400fsb@483).
    512DDR 2700,
    Radeon 9800Pro 256, O/C@ 427/380 (with a p4 cooler)
    Cougar, Masterpilot, dash2, RCS,
    WIN 98SE
    On board sound card, SoundMAX, with analog devices driver.
    (Score in 3dmark03 5762)

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  3. #3
    I know in the F-15 in BVR mode next to the square on the hud are the alt and speed of the painted target. I'm sure there is something similiar in the SU27. If i find it i will get back to you asap. Merry Christmas!!!
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  4. #4
    Yes, right upper number shows you target alt, left number target speed.

    Regards
    Cruel



    a soul in tension that's learning to fly
    condition grounded but determined to try
    can't keep my eyes from the-circling-skies
    tongue-tied & twisted just an earth-bound misfit, I
    Pink Floyd - Learning to Fly


    a soul in tension that's learning to fly
    condition grounded but determined to try
    can't keep my eyes from the-circling-skies
    tongue-tied & twisted just an earth-bound misfit, I
    [b]
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  5. #5
    Yes thats fine in track mode, but what about scan mode, and what about an encounter with multiple bandits. Implementation in Flanker allowed you identify if the bandits were braking low or high, by which scan bar they were painted on. Also allowed you to 'bug' multiple bandits, and arrow indicated if the closure rate was negative or positive, for all the bugged targets.

    __________________________________________________ _______________
    â"Everything in life is a trade off of something else that you could have doneâ.....â"

    LOMAC READY!
    P4, 2.4@2.93 (400fsb@483).
    512DDR 2700,
    Radeon 9800Pro 256, O/C@ 427/380 (with a p4 cooler)
    Cougar, Masterpilot, dash2, RCS,
    WIN 98SE
    On board sound card, SoundMAX, with analog devices driver.
    (Score in 3dmark03 5762)

    Fish

    ___________________________________________
    One man's loss is another one's opportunity!

    Intel 6850@3.4 | 2Gig DDR2 | 8800ultra | Cougar | Dash2 | RCS | WIN XP pro | Audigy 2 | Forceware 172 | GC2 voice | TrackIR4 | Understanding wife
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  6. #6
    same question here.. the BVR radar in on the HUD in lo-mac has somehow changed, its not the same as Flanker2.51 anymore.

    Another mystery is in flanker the radar contacts were blinking blips. using the TAB key it one could move the little square over a target to get it track, or press on 2 for the radar to track the targets in the scancone. Then, in Flanker2.51 they would change to squares either point up or down (as mentioned in an earlier post).
    How can one determine if a target is approaching or going away from you, coz this trackingthing as in Flanker is gone

    met vriendelijke groet,
    Michiel Erasmus/Pappavis [REBEL]



    met vriendelijke groet,
    Michiel Erasmus/Pappavis
    REBEL -- Operation Flashpoint clan

    Specs: Athlon-XP3200+, 1.5Gb RAM, Geforce 6600GT, M$ FF2.
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  7. #7
    Please, please include this back into future patch. I love the russian aircraft, but they will not be very effective in BVR without these avionics.

    Think the radar modes for mig29 and su27/33 have been oversimplfied.

    __________________________________________________ _______________
    â"Everything in life is a trade off of something else that you could have doneâ.....â"

    LOMAC READY!
    P4, 2.4@2.93 (400fsb@483).
    512DDR 2700,
    Radeon 9800Pro 256, O/C@ 427/380 (with a p4 cooler)
    Cougar, Masterpilot, dash2, RCS,
    WIN 98SE
    On board sound card, SoundMAX, with analog devices driver.
    (Score in 3dmark03 5762)

    Fish

    ___________________________________________
    One man's loss is another one's opportunity!

    Intel 6850@3.4 | 2Gig DDR2 | 8800ultra | Cougar | Dash2 | RCS | WIN XP pro | Audigy 2 | Forceware 172 | GC2 voice | TrackIR4 | Understanding wife
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  8. #8
    Actually it is there (the elevation indication). It's just a lot more subtle than in Flanker. Try changing the radar elevation very slightly, that seems to help sometimes.
    I don't know which is more realistic but I enjoy the added challenge.
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  9. #9
    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
    Another mystery is in flanker the radar contacts were blinking blips. using the TAB key it one could move the little square over a target to get it track, or press on 2 for the radar to track the targets in the scancone. Then, in Flanker2.51 they would change to squares either point up or down (as mentioned in an earlier post).
    How can one determine if a target is approaching or going away from you, coz this trackingthing as in Flanker is gone

    met vriendelijke groet,
    Michiel Erasmus/Pappavis [REBEL]<HR></BLOCKQUOTE>


    As soon as a target(s) shows on the HUD, it shows on the MFD. You can see the heading of all the targets visible on HUD on the MFD. Of course when you lock a target you can only see the locked target on the MFD (and HUD).
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  10. #10
    Dont think that is the question in point. You still can't see, unless u lock each target in turn, any info about closure rate, or relative altutude. And there's no 'track while scan' mode for these aircraft.

    Locking and painting targets are completely different situations, both for human pilots and should be for AI. The TWS info allows the pilot gather info about a threat situation, without 'alerting' the threat/s unnecessarily. In a high threat environment, there may be several objects 'painting' an aircraft, but the pilot is likely to take severe measures to break a 'lock'.

    __________________________________________________ _______________
    â"Everything in life is a trade off of something else that you could have doneâ.....â"

    LOMAC READY!
    P4, 2.4@2.93 (400fsb@483).
    512DDR 2700,
    Radeon 9800Pro 256, O/C@ 427/380 (with a p4 cooler)
    Cougar, Masterpilot, dash2, RCS,
    WIN 98SE
    On board sound card, SoundMAX, with analog devices driver.
    (Score in 3dmark03 5762)

    Fish

    ___________________________________________
    One man's loss is another one's opportunity!

    Intel 6850@3.4 | 2Gig DDR2 | 8800ultra | Cougar | Dash2 | RCS | WIN XP pro | Audigy 2 | Forceware 172 | GC2 voice | TrackIR4 | Understanding wife
    Reply With Quote Reply With Quote

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