View Poll Results: How would you rate MMH6 ?

Voters
22. You may not vote on this poll
  • 1/10, unplayable garbage

    2 9.09%
  • 2/10, ridiculously bad

    0 0%
  • 3/10, very bad

    1 4.55%
  • 4/10, bad

    0 0%
  • 5/10, decent game, bad Heroes

    3 13.64%
  • 6/10, kind of ok

    2 9.09%
  • 7/10, good

    9 40.91%
  • 8/10, very good

    3 13.64%
  • 9/10, outstanding

    1 4.55%
  • 10/10, best of the franchise

    1 4.55%
Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: MMH6 Rating | Forums

  1. #1

    MMH6 Rating

    How would you rate Heroes 6 ? Please comment your vote.
    Last edited by GalaadleHaut; 06-09-2013 at 09:15 PM.

    Reply With Quote Reply With Quote

  2. #2
    7/10

    I don't give 9/10 just because of innumerous bugs.

    Is ubisoft stingy for contracting serious a good programmers team? I don't think I still have hope for this game...

    Conflux, bugs, connection/Disconnects... All of that makes Heroes discouraging for play.

    Otherwise... Great storyline, characters, conception, heroes, dynasty system...

    But, still, that game could have gone high...
    Reply With Quote Reply With Quote

  3. #3
    It definitely isn't the best one imo, I'm one of the few people who had most fun with HoMM4, but seeing how badly this game has been supported is pretty ridiculous...
    I only have one problem and it's a framerate issue which builds up with time (*COUGH* Memoryleak *COUGH*) but the support team just told me to disable some background applications.

    7/10
    Reply With Quote Reply With Quote

  4. #4
    Member broui's Avatar
    Join Date
    Aug 2011
    Location
    Vancouver, WA
    Posts
    241
    I went 7/10 as well. Buggy, too few factions, too few resources, too few maps, no decent user friendly map editor. I like the game but want to love it. It had that potential.
    Reply With Quote Reply With Quote

  5. #5
    Senior Member
    Join Date
    Jan 2008
    Posts
    645
    5/10.

    Call me unforgiving, but while the game has a great deal of potential, to be sure, it's not so much wasted as much as it is ruined by exceptionally poor coding, bugs, and myriad issues with not just the game itself, but even the supporting platform. (Looking at YOU, UPlay Cloud Synchronisation). I find that something like this should simply not be allowed. That it has been does not make it deserving of a higher score. I won't say something as preposterous as 1/10, because I have had fun with the game, but it's always interrupted at some point by random bug #12343. Or just the Conflux crashing with its insulting little "check your internet connection" message. Which to date has never​ been the problem, incidentally.
    Reply With Quote Reply With Quote

  6. #6
    we need faction i miss academy and elves i mean sylvan pls do it
    Reply With Quote Reply With Quote

  7. #7
    7 of 10.


    +

    • Dynasties.
    • Reputation system.
    • Areas of control.
    • Faction abilities.
    • Sanctuary faction.
    • Units' design.
    • Buildings' convertibility.
    • Town windows (gone).
    • Replayable combats.
    • Some campaign and skirmish maps.


    -

    • Resurrecting spells of a low level.
    • Only one main hero available.
    • No random map generator.
    • No simultaneous turns.
    • Creature pool.
    • Lack of content.
    • Town screens.


    ?

    • Ability tree.
    • Four types of resources.
    • Buildings' converting process.


    "Heroes VI" can be considered finished only after implementing the Academy faction into it, IMO.
    Reply With Quote Reply With Quote

  8. #8
    Junior Member
    Join Date
    Aug 2006
    Posts
    10
    I think it's an excellent game that was held back by its own ambitions.

    In order to distinguish itself from prior iterations, a lot of sweeping changes were made. Some were great, and I'd love to see continue. Others were subpar. Some were great in concept, but execution or bugs marred their release. Despite these problems, I'm glad that the developers attempted to evolve the core system, rather than making the game a CoD-style update where everything remains the same except for minor graphical improvements and statistics.

    I believe if the developers had been given a few more months of funding and time, it would have released to significantly greater reviews and revenue. The game has SIGNIFICANTLY improved since release, but first impressions are huge, particularly in the gaming business.

    Also: What will definitely be required of Heroes VII, and what I feel was the only "stupid" design feature of HOMMVI, is that all basic towns are included on release. Necromancer, Haven, Dungeon, Academy, Sylvan, and Inferno.

    Otherwise - despite a lot of the negativity surrounding this game - I think it was great. From what I have seen from the developers, they really wanted the game to be as best as possible - but they were held back by resources and the publisher. I respect them for trying so hard for the game and its following, and sincerely hope they - if not as a company (due to rumors they are bankrupt?) then as individuals with whoever picks up the franchise next - are given the proper opportunity to make the game they first envisioned.
    Reply With Quote Reply With Quote

  9. #9
    Quote Originally Posted by Zikane View Post
    I believe if the developers had been given a few more months of funding and time, it would have released to significantly greater reviews and revenue.
    The problem is, they (BHE) were given a lot more than a few more months to finish the development. They were still being given time even after 'officially confirmed' release dates.
    Your belief is wrong. The only reason why Ubi did not give them additional time was because the game was not getting any better. Most of the customers (pre-order, etc) would have understood yet another delay, because Ubi went really far to make it clear that when they give a release date with a big official confirmation in the main webpage, there is no reason to even hope that the game would be released.
    Reply With Quote Reply With Quote

  10. #10
    Junior Member
    Join Date
    Jan 2013
    Posts
    14
    Gave a 7, because of the buggy experience (granted, most of them are fixed now), the conflux system (always online is not a good idea) and the little diversity in resources. If another faction were added it would get an 8.
    Reply With Quote Reply With Quote

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •