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Hello again,
I have a problem with testing my map. When in the editor I click on red button (Play current level). In map validator I don't have any errors only 3 warnings: 2 object's position equals and No act_MissionEnd... Then comes the usual time of loading, than I'm back in the editor. When i try to test my map from game: loading then I returned to a deskopt. I had the same problems on my first map but now it is more often. Of 6 times 1 time it's working.
It is realy annoying.
Why is this happening? Are you have the same problem?
(sry for my english)
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Senior Member
Hi,
i don't have the answer but
if your map was'nt working at all, i mean after loading crash, i would say that your map is damaged.
But in your case, sometimes it works and that could be due to chromed itself or game.
So try to reinstall both game and chromed but if only this map is'nt working and other maps are working well, i don't know.
If you reinstall, make a backup of your saves and MapsNet+ MapsExtra, where are your maps.
Remember exactly what you'd tried to fix this problem then you'll be able to choose other ways to fix it without repeating your fixing technique.
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I delted all sensors, waypoints, Ais, trigger and movie. I left only 1481 objects (models, lawmanASP...) and everything works great, but when I put the new sensors, waypoints.... the same problem. In map validator no errors.
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Senior Member
I had a similar bug that was caused by only one wrong object setting or link relation, i'd fixed it step by step, by erasing the most recent objects and selections one by one until it was fixed.
Or you have too many actions at game start.
If so, try to delay actions to make them starting at different moments, not all actions at the same time.
Also optimise your map with occluders and less shadowmaps in objects attributes under object field.
For optimising the shadowmaps, in advanced mode, click on build> calculate object shadowmaps.
The shadowmap of the object is the shadow distance power.
Just set the shadowmaps as 0 for objects that dont need a shadow and 3 =max value for the objects that need to have a long shadow distance, 1 and 2 values are for objects with a medium shadow power...
Look this tutorial:
http://www.cojmodding.com/tuts...ation_classTypes.zip
I guess your problem is'nt caused by a bad optimisation but it will help your game to run faster.
About object equal 0 errors, never erase those objects or your map will be seriously damaged, just let those errors.
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