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I'm currenty running Win Xp 64 bit OS and I'm having troubles with hosting multiplayer properly. The problem is that all my players seems to crash just after the game loads and I can't figure out what is the reason of it ? I tried launching sh3.exe as win xp 32 application via compatibility mode, unfortunetly it gave no luck: players drop out at all at once after the game loads. So I'm somewhat stuck breaking my head looking for a solution here.
It never happened before when I was running my servers on XP 32 bit, but now it's weird and I wonder is there a fix for it..
I was hosting my server with plain vanilla SH3 and no mods attached.. It must be something with 64-bit OS configuration that kicks out all the players instantly and all at once just after complete load of the game. I also noticed that somewhat my game does not wait for other players to synchronize the game with them (multiplayer game loads too fast, compared to loading time on XP-32 bit). On the other hand I have NO problems joining other servers. So it's a one way problem when my server loads the game but all other players simply drop out of it.. I already tested it dozen of times with lots of ppl and every time it's the same, so it' can't be Identical Installation problems, it is something weird and must be lying deeper in win XP 64 bit configuration or so.. Wonder if anyone else can host their SH3 servers from 64 bit systems or is it just me ?
Thanks.
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Hello ? I would still use an advice on addressing the issue ?
Edited:
So I tossed this dirty matter into recycle bin, couldn't find where the snake lies..
Switched to Win 7 x64, all looks good from here with MP gaming now.
Last edited by Von_Paulius; 04-18-2012 at 11:22 AM.
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