well, the wagons move to a static waypoint then moving markers parented to the leaders horse drop the mt none waypoints. It works but it messes up their spacing....i guess I could check the instant box .....but whats the point??? If so I could have used the act freeze.
The escort rides towards two moving waypoints dragged by the first wagon. Same procedure as with the wagons /markers, appear waypoints, change waypoint/ they simply wouldnt stop. I tried more motion types...nothing. I did the same with static waypoints for the escort....nothing. If this act_DialogWait action works, I guess Ill use freeze....only that worked. And this is not a cutscene. However, before I try this, I have to unravel that mystery with invisible new objects after game launch. By the way, how much of your precious time have you already wasted on me for these last couple of days???? much appreciated.



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my mistake....as always

