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Thread: Having serious problems with water graphics | Forums

  1. #1
    Junior Member
    Join Date
    Oct 2005
    Posts
    3
    Hi everybody!
    Im experiencing the following problem: The water in the game goes on and off the whole time. When its not there and its daytime or night i see a black or red backgroung. This happens the whole time. When the arent any other textures on the screen in external view (ships,land or the u-boat itself) everething is ok and the water is perfect. But when there is the smallest ship or land to see then it goes like in the disco! I have the GF 4400 ti. I tried with all the drivers (66.xx- 81.33) but no change. It could be something in the drivers options or in Riva tuner. I have tried with 60-100 Hertz Monitor frequency,nothing. Perhaps there is someone with the same card who kann help me. Any good ideas?

    System Information
    ------------------
    Time of this report: 10/3/2005, 11:47:15
    Machine name: ABC1
    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
    Language: German (Regional Setting: German)
    System Manufacturer: n/a
    System Model: n/a
    BIOS: Award Modular BIOS v6.0
    Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
    Memory: 1024MB RAM
    Page File: 169MB used, 1258MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    DirectX Files Tab: No problems found.
    Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
    Sound Tab 1: No problems found.
    Music Tab: No problems found.
    Input Tab: No problems found.
    Network Tab: No problems found.
    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce4 Ti 4400
    Manufacturer: NVIDIA
    Chip type: GeForce4 Ti 4400
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_0251&SUBSYS_80231043&REV_A2
    Display Memory: 128.0 MB
    Current Mode: 1152 x 864 (32 bit) (100Hz)
    Monitor: Sony CPD-420GS
    Monitor Max Res: 1600,1200
    Driver Name: nv4_disp.dll
    Driver Version: 6.14.0010.8133 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 9/18/2005 08:32:00, 3905408 bytes
    WHQL Logo'd: No
    WHQL Date Stamp: None
    VDD: Nicht zutreffend
    Mini VDD: nv4_mini.sys
    Mini VDD Date: 9/18/2005 08:32:00, 3493984 bytes
    Device Identifier: {D7B71E3E-4111-11CF-366C-29A003C2CB35}
    Vendor ID: 0x10DE
    Device ID: 0x0251
    SubSys ID: 0x80231043
    Revision ID: 0x00A2
    Revision ID: 0x00A2
    Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    -------------
    Sound Devices
    -------------
    Description: C-Media Wave Device
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_80961043&REV_A0
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: cmuda.sys
    Driver Version: 5.12.0001.0049 (English)
    Driver Attributes: Final Debug
    WHQL Logo'd: Yes
    Date and Size: 5/12/2005 14:21:08, 1332544 bytes
    Other Files:
    Driver Provider: C-Media Inc.
    HW Accel Level: Full
    Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 100000
    Static/Strm HW Mix Bufs: 33, 32
    Static/Strm HW 3D Bufs: 33, 32
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: Yes, Yes
    I3DL2(tm) Listen/Src: Yes, Yes
    Sensaura(tm) ZoomFX(tm): Yes
    Registry: OK
    Sound Test Result: Not run
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  2. #2
    Junior Member
    Join Date
    Oct 2005
    Posts
    3
    Hi everybody!
    Im experiencing the following problem: The water in the game goes on and off the whole time. When its not there and its daytime or night i see a black or red backgroung. This happens the whole time. When the arent any other textures on the screen in external view (ships,land or the u-boat itself) everething is ok and the water is perfect. But when there is the smallest ship or land to see then it goes like in the disco! I have the GF 4400 ti. I tried with all the drivers (66.xx- 81.33) but no change. It could be something in the drivers options or in Riva tuner. I have tried with 60-100 Hertz Monitor frequency,nothing. Perhaps there is someone with the same card who kann help me. Any good ideas?

    System Information
    ------------------
    Time of this report: 10/3/2005, 11:47:15
    Machine name: ABC1
    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
    Language: German (Regional Setting: German)
    System Manufacturer: n/a
    System Model: n/a
    BIOS: Award Modular BIOS v6.0
    Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
    Memory: 1024MB RAM
    Page File: 169MB used, 1258MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    DirectX Files Tab: No problems found.
    Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
    Sound Tab 1: No problems found.
    Music Tab: No problems found.
    Input Tab: No problems found.
    Network Tab: No problems found.
    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce4 Ti 4400
    Manufacturer: NVIDIA
    Chip type: GeForce4 Ti 4400
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_0251&SUBSYS_80231043&REV_A2
    Display Memory: 128.0 MB
    Current Mode: 1152 x 864 (32 bit) (100Hz)
    Monitor: Sony CPD-420GS
    Monitor Max Res: 1600,1200
    Driver Name: nv4_disp.dll
    Driver Version: 6.14.0010.8133 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 9/18/2005 08:32:00, 3905408 bytes
    WHQL Logo'd: No
    WHQL Date Stamp: None
    VDD: Nicht zutreffend
    Mini VDD: nv4_mini.sys
    Mini VDD Date: 9/18/2005 08:32:00, 3493984 bytes
    Device Identifier: {D7B71E3E-4111-11CF-366C-29A003C2CB35}
    Vendor ID: 0x10DE
    Device ID: 0x0251
    SubSys ID: 0x80231043
    Revision ID: 0x00A2
    Revision ID: 0x00A2
    Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    -------------
    Sound Devices
    -------------
    Description: C-Media Wave Device
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_80961043&REV_A0
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: cmuda.sys
    Driver Version: 5.12.0001.0049 (English)
    Driver Attributes: Final Debug
    WHQL Logo'd: Yes
    Date and Size: 5/12/2005 14:21:08, 1332544 bytes
    Other Files:
    Driver Provider: C-Media Inc.
    HW Accel Level: Full
    Cap Flags: 0xF5F
    Min/Max Sample Rate: 100, 100000
    Static/Strm HW Mix Bufs: 33, 32
    Static/Strm HW 3D Bufs: 33, 32
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: Yes, Yes
    I3DL2(tm) Listen/Src: Yes, Yes
    Sensaura(tm) ZoomFX(tm): Yes
    Registry: OK
    Sound Test Result: Not run
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  3. #3
    Senior Member
    Join Date
    Jun 2005
    Posts
    1,022
    *

    Hi Drwho_,

    Have you tried the “Synchronized Video” option in SH III’s “Options” / “Video” menu?

    Nothing in your DxDiag stats as shown jumps out at me, at-least.
    The Synchronized Video option is all I can think of at present.

    Best, & BOL!
    ~ C.

    *


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  4. #4
    Senior Member HW3's Avatar
    Join Date
    Dec 2003
    Posts
    1,142
    The only thing that jumps out at me is the display mode of 1152x864. SHIII should be run at 1024x768.
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  5. #5
    Junior Member
    Join Date
    Oct 2005
    Posts
    3
    Hey thanks a lot for your help! It was very strange indeed and it was a hardware thing. I changed the graphics card and...it works! Have fun with the game!
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  6. #6
    Senior Member HW3's Avatar
    Join Date
    Dec 2003
    Posts
    1,142
    Glad you got it figured out.
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