Greetings All. Welcome to the Dev Corner,
We, the Project Legacy Dev Team, have created this section to share with you, the players, what we are working on and what our long term plans are. Here, we will explain and discuss design decisions and give behind the scenes previews on the latest changes and generally ramble on about various topics. In short, consider this a new line of communication between us.
Now, to business; many of you have been patiently waiting for the release of the Divine Science Story Pack, and even more have been very vocally asking for more Holiday Memories. It’s great to hear that so many of you are eagerly awaiting new content, and we apologize for the long wait! However, we hope the following news will bring most of you to forgive us.
Additionally, with the release of Divine Science, we will be upgrading the interface with the DDS 2.0 beta; A complete overhaul and rewrite of the system, always keeping the ease of future upgrades in mind with a focus on Flexibility.
Among these alterations are
• No longer needing to click through 500+ Sp when reassigning
• Crafting now allows for multiple concurrent crafts of the same item
• Achievements should now unlock instantly
• Collect All now collects from all cross Pack Buildings
• Functional cross pack Go To Navigation.
• Inclusion of a Mastery Level System.
This addresses the most immediate upgrades. In the near future, we are also planning to include and upgraded PvP system, revamped Abstergo Questionnaires which will allow you to take it when you wish, rather than being required at the start of a Chapter.
You can expect the first part of this update soon, and to wet your palate, here are a few screens of what you can expect in the new redesign.