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hey fellas, this question may have been asked before, but how will padlock view work?
will it be like in flanker, like when the enemy's plane goes like completely behind u, u loose all lock him and have to just start to search for him...?
or will there be a option where when u go to padlock view, u see the plane always once u get the lock on him in begining?
i prefer the second 1
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hey fellas, this question may have been asked before, but how will padlock view work?
will it be like in flanker, like when the enemy's plane goes like completely behind u, u loose all lock him and have to just start to search for him...?
or will there be a option where when u go to padlock view, u see the plane always once u get the lock on him in begining?
i prefer the second 1
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I believe someone said a while ago that it would be closer to the Flanker-style, where you lose lock once he's behind you. You can only turn your head just so far when you're strapped into the seat and pulling G's, which is why they put limits on the viewing area. If he slips into your "blind spot", it'd make sense that you lose him.
I may be wrong about this, but I don't see them making a radical change from their previous flight sims.
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Never ascribe to malice what can be explained by stupidity.
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V.I.P.
As far as I see the padlock system is identical to Flanker's.
Carl
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Carl C. Norman
Consultant
The Fighter Collection/Eagle Dynamics
Disclaimer: In my capacity as a consultant to The Fighter Collection and Eagle Dynamics my postings reflect opinions and observations that are not necessarily those of Ubi Soft Entertainment. I am NOT a spokesman for Ubi Soft.
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Good, cause I like it in Flanker [img]/i/smilies/16x16_smiley-happy.gif[/img]
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Anaconda_248th
http://www.248th.com
248th Diamond Dogs VFS
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-Spectre
-Colorado
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For those that will be using the TrackIR system (hopefully with in-game support), will you be able to completely disable the pad-lock feature for realism?
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