Dumb question, but here goes.
Trying to set up simple mission where multiple aircraft attack a ship. When I give the command for the wingmen to attack a ship, I get the "Unable to comply" response. Must be doing something wrong, but I can't figure out what.
What type of aircraft and ships? How close to the ships is the ground attack waypoint at the time of the attack? If you place it right next to the ships icon in FMB but the ships have moved to far by the time you get there in the actual mission sometimes you'll get that error.
Additionally, in torpedo attacks the AI aicraft can be fussy about where they attack from. In some game versions (not sure if it still applies) they would always do a torpedo run at the starboard bow no matter where you put the attack waypoint. This meant they'd do a full circle within range of ship flak before starting their run if you put the waypoint on the port side....always test your torpedo attacks thoroughly during the mission build process.
Use the set target feature and attach the GATTACK waypoint to one of the ships. If you don't attach the GATTACK waypoint to one of the ships they will never attack it. It shouldn't be that way but I have never been able to get them to attack ships without attaching it.
You can set multiple GATTACK waypoints to different ships and the planes will continue to attack them as long as they have bombs or rockets. If you overdo it you will lose the entire squadron to flak though. Separate the Gattack waypoints some, approx 1.5 to 2km so they are not on top of one another or the planes will ignore the extra GATTACK waypoints. Make sure to attach the extra GATTACK waypoints to a different ship.
I am the leader, tried different altitudes, different weapons, created at least three waypoints before the target, attached the target, etc. Still I get the "Can't comply" response. However, if I hit autopilot and then ask wingmen to attack target, although they stil respond "Can't comply", they do make a run.