First let me say that this game has me drooling in anticipation; it looks to have a level of realism and immersiveness that's just insane and that no other game has yet achieved.
But there was a moment in the X06 Onstage Demonstration that kind of put me off. Right where Jade Raymond says, "And the key moment of assassination," where Altair plunges his hidden dagger into the neck of the guy, the screen pauses and this weird, red, cartoon-like starburst pattern radiates from where the wound is.
For me, it was very off-putting. At first I was like, "Is that supposed to be blood?" In a world where everything was as real as it could be, it looked like some sort of cartoony Mortal Kombat effect.
Upon closer inspection, it's not blood, even though it is blood-red. Whatever it is, it's still a cartoony effect, apparently put there to lend drama to the situation. For me, it totally took me out of the immersiveness I've felt while watching it or any of the trailers or gameplay demonstrations.
Maybe it's just me, but I really hope this effect isn't in the final version of the game. In such a realistic game, I'd much rather see realistic blood--even if there's a lot of it, even if it spurts out or something. But I'd rather see no blood at all (just imagining it's there, out of my sight) rather than have the effect that was on the demonstration. Like Jade said, it's a key moment. Everything seems immersive and reality-based leading up to that moment, and then after when you're trying to escape. Why put a cartoon effect in there that takes you out of that? Just seeing the dagger plunge and then Altair closing the guy's eyes is one of the coolest things ever, all on it's own.
The footage I'm talking about can be found here:
Just pick X06 Onstage Demonstration or the HD version, and it's right at about 4:02 minutes in. (Otherwise, it's a very cool video and not on the AC website that I've found.)
Check it out. I'm still getting the game, no matter what, but I just wonder if I'm alone in this.