First of all, like the game, enjoy it online, and so on and so forth.
Now that being said... I am aware of the other issues and have read about, and experienced them all. This one, however, does bother me slightly. Myself and a friend have tested this repeatedly. We have been on Xbox Live since it came out. We have tested many games this way and this is the first issue we have seen of this type. Not a huge problem but definitely a problem. We are on business class internet. 6mb down, 512k up. We use a netgear (live compatible) wireless router, but we are both direct connects. Two seperate Xboxes. I create a GR2 game on live, Sharp Shooter for example. He logs into that game, we are the only two in the game. Same guns, I shoot at the ground, or distance shots the impact time is perfect, When he shoots at the ground or distance there is a definite, noticeble delay. Maybe not a full 1 sec but close. The opposite is true when he hosts the game. I don't care about rankings or stats but this can cause some serious issues with that kind of delay when playing online relating to accuracy, especially at a distance or when I am trying to talk smack. This gives them an excuse you see and I don't like that. Anyone else? Thanks,